If you are slowing us down we'll get a new tank in-progress.
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If you are slowing us down we'll get a new tank in-progress.
While leveling, big pulls were always a bad idea. How that I'm in 310/320 gear it varies based on the tank; some runs it's like being back in HW content, other times its like the tank is made of tissue paper. I assume its ilv related.
If healer asks to pull more it'll be only his fault if you'll wipe (you'll probably not because unsure in their abilities healers never ask for this).
No reason to make a dungeon slower on purpose.
A lot of reasons to make it faster though, because you can use saved time in other activities.
5-10 saved minutes per dungeon may not look much, but they add every day into hours into days.
I'd like to apologize for my earlier comment. I totally forgot that DRK had a way to restore their HP. I'm used to playing Warrior, and with the loss of Bloodbath, more damage doesn't help that much on trash packs in terms of survivability. I mean, they still do have Storm's Path and Inner Beast, but I wouldn't say the HP healed is that significant compared to Bloodbath. If WARs still had Bloodbath, I'd definitely be for STR accessories while tanking trash though. I think the extra tank DPS could help, but it also depends on DPS doing their AoEs.
I'm also not necessarily against the STR meta. I just think it's somewhat questionable on trash. What I usually do is wait until the tank's HP gets to 50% to maximize my healer DPS. But when a tank pulls multiple packs, I have to spam heals and it's harder to get Holy spam off. I'm usually running with a DRK from my FC. He's currently wearing Fending accessories. Hmm, I'm not actually sure why he's not wearing STR accessories. I think he himself is probably aware of how hard trash hits even with Grit up. IIRC I think in EX roulette he pulls two packs at a time?
Massive pulls are good, it teaches healers to MP manage and heal efficiently. It trains them up for harder content.
This is coming from a healer main btw.
Do what you feel like, sometimes i do large pulls other times i just do chain pulls, as in lets say a group is 3x mobs when 2 or 1 mobs left i start moving on to next group.
If the group don't like it .. well they are more then welcome to kick me .. as i will 99% get into a new party before they even get a new tank.