PGL doesn't fair well in the Ifrit battle because their best skill now has a 60s cd. Standing in close doesn't really make or break the fight with 3 mage setups. 2 mage/5 DPS setups are a lot faster though.
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PGL doesn't fair well in the Ifrit battle because their best skill now has a 60s cd. Standing in close doesn't really make or break the fight with 3 mage setups. 2 mage/5 DPS setups are a lot faster though.
LNC in OP suck.
Sorry but not, GLA is inferior to MRD in every way in the Ifrit encounter, I have tried with both MRD and GLA personaly, and I'm close to around 50-60 attempts and 14 or so kills (had alot of problems with posisions and animation lagg etc)
But both me and everyone I've been with all can easily agree MRD is superior, MRD takes less damage due to parry being WAY more reliable then block, MRD do around 3-4x the damage GLA does, MRD can hold hate easily without even using provoke (warmonger and pure DPS as well as second wind2 self heal is plenty enough).
Having equal experience on tanking Ifrit as both classes I can say that MRD makes the fight alot easier both in terms of how fast you kill, the strain on healers and no need for DD to hold back dps (2-3 of our LNC sports ifrit harpoons).
Tanking on GLA hate is somehing that constantly needs to monitored and the GLA has to spend alot of time just using accomplice drums voke etc to maintain good aggro on the boss.
For smaller content such as beastmen strongholds GLA has much higher survability but in AOE fights they have little to no chance to hold hate well.
GLA desperatly needs a huge buff in both dd, emnity and dmg migniation on high end content, unless the devs realise how broken GLA is atm we wont have a fix until PLD is out.
I rolled a GLA as main to tank, not to have its only use being a rank 36 ability, I want to tank with sword and board like tradional RPG tanks do...
Yes Glad needs damage buff.... But enmity? not at all... When you think about Damage IS enmity....
Also Glad gets full enmity from Provoke, which is the biggest enmity generator, aside from damage and cure....
Glads provoke has the lowest cooldown, SO does Sentinel, Obsess and Rampart, which on Glad can be used a lot more often....
Parry doesn't proc any more frequently than blocks for me... and thats parsed data....
If Glad had Storm's path that generated enmity and did the same damage then we would be saying Glad is OP
All Glad needs is a Storm's path type ability that does that kind of damage, even if it isn't AOE and all would be rig with the world
Glad does not take more damage than MRD in any way shape or form.... so technically, MRD isn't better than glad on Ifrit in every way... just in one specific way
But in fact they do, block is not 100% avoidance chance, while parry trough foresight is, with the limited amount of attacks which CAN be avoided on Ifrit having a reliable ability DOES make the MRD take less dmg (even a GLA NOT using shield and using foresight will come out taking less dmg) we have done extensive testing on this.
Rampart and sentinel can both be subbed with swordsmanship granting almost exact same duration and mignation (rampart rly needs a buff to warrant it long cooldown) obsess is totaly useless vs Ifrit subbed or not.
Using voke more often isnt agood argument since MRD tank does not need to use it at all, all it does is making you use another GCD (gloobal cooldown, excuse the WoW-ish term) meaning youre not swinging at that time doing nay dmg.
On top of all GLA got a huge nerf with 1.19 with not being able to parry at all, not even with Foresight, unless they unequip their shield.
And the thing is, even if they where equal in dmg taken, why would you got with a tank that does around 5k dmg a fight instead of a tank which can put out 12-15k a fight?
Not to mentioned that MRD can selfheal more often with Bloodthirst stacked with buffed maim or similar for 450-600 hp.
While I've disagreed with you for most of the post I have to agree with one thing, GLA definatly needs a Storms Path type ability (Riot blade simply does not cut it, especialy with the pacify debuff you get from it).
Besides that either GLA needs a big defensive boost or MRD needs a defensive nerf, cause atm on content that people will care for min maxing they will look at both MRD and GLA, see the damage taken is very even and in some cases even favors the MRD slightly and say "well, to make the fight easier we better take the tank who will do 20% of Ifrits Hp in dmg."
In Darkhold some groups favored MRD tanks, but with a tradeoff, MRD took quite a bit more dmg on Batraal (back when GLA shield skills actualy did jack) in turn for doing a lot more damage thus better their chances to make a speed run.
If DD have to hold back for any reason you're doing it wrong even as Gladiator. Plenty of hate tools for pretty much any class to hold hate if they want to.
That said, I agree that Gladiators need something to define them as tanks, as right now there is no reason to bring one to anything be it spirtbond grinds, dungeons, or Ifrit.
Yes, GLA, ARC, PGL, have the same problem now that they aren't useful in PT as LNC/MRD.
I think they shouldn't make MRD be this good in tanking to begin with. With an end-game content such as Ifrit, they should make it that MRD can't survive as tank, so people will be forced to use Gla.
For ARC, may be add some content that need range attack more. since I think it is good that ARC is not the highest Dps anymore.
For PGL, I m not sure his definite role in PT,.. may be he should have more 1v1 Dps buff to make it more outstanding than LNC/MRD and add content that require evasion.