https://gamerescape.com/2017/05/31/a...naoki-yoshida/
So their code is subpar, we knew that. Again the retainer interface is already too slow, esp if you have 8 of them. This only reinforces the idea that retainers storing items and interfacing with the market boards needs scraping entirely. This is based off 1.0 and it became outdated when 2.0 was made (the retainer system)
They need to stop looking at "How does the current system limit us" and looking at "How can we make a system with less limitations?" Make a real storage space like how every other game has storage banks, have retainers only be for ventures. This will also lessen the gap limitation of "pay to win" sort of speak when it comes to selling things if the market board has listings by the player directly like any other game. When most people sell 40 items I can sell 480+ slots is that fair?
It is clear retainers is just a leftover from 1.0 and was bridged to 2.0 because it was tolerable then. Now 3.0+ the retainer system is a failure because how much items this game has now.