Originally Posted by
Edax
The gear does not necessarily need to be "easier" to obtain, but rather offer more pathways to obtain it. I can get that it might sound "easy" to must go to the MB so if I were to scrap that idea, then what would be so wrong if raid equivalent gear could be crafted with very rare materials? The progression would be intact, it would take some time to for a gatherer or crafter to obtain the necessary items, especially if the gathering/crafting system receive more development to reward the player for their effort?
If raid gear is hard to obtain, and the craft gear was hard to obtain, then the balance of the fights would still remain intact. Those willing to put the time and effort into raiding could receive the same reward as the those willing to put time and effort into obtaining rare materials. Crafting gear doesn't have to be easy. Would raiders truly give up raiding entirely if they could spend a weeks trying to get rare materials for a single piece of gear? I'm not so sure about that.