Originally Posted by
Aravell
A variety of outcomes means more than 2. I didn't say only 1 choice has to be right, I said that I want to see choices that are wrong for each situation, we have no wrong choices that doesn't lead to either a failure of your job or losing damage. I'd rather see options that are 50% wrong or 75% right, not a 0% or 100% binary pass/fail condition. That's why I said that damage refunds is the way to go, not full damage neutrality. Damage refunds also give room to grow as you can fall back on refunds until you've fully planned out the fight, in which case you get to see your damage go up as you're rewarded for your experience (in other words, a skill ceiling).
My point about full damage neutrality removing the reason for choice is that, if you've been given a bunch of tools to deal with a situation, but they all lead to the same result (party alive, no damage loss), then there's no reason to even choose. Choice in that case is an illusion, it all brings you to the same end. The only thing stopping you from doing a Swiftcast Medica now instead of an Afflatus Rapture is that the Medica loses you damage. If that Medica no longer lost you damage, you can choose whether you want to use that Afflatus Rapture or a Swiftcast Medica, but the meaning of the choice is lost.