Originally Posted by
Jeeqbit
The raid itself is amazing quality. The atmosphere, textures and music are amazing quality.
The entry system is a problem and can be argued to be a quality issue. But there are people on the forums spinning what SE said to be an admission that every single thing they make is "slop", including models, textures, environments, music and raids. That was obviously not what SE meant and that's obviously what Striker was trying to convey as well.
Really systems design and stories are the most contentious issues people have, but that's only a percentage of the overall development, and saying everything across the board is slop is also saying models, textures, music, animations, sounds, environments are not good quality when they clearly are.