It's a little racist to associate chinese with farms indiscriminately. There are many chinese players who are legit and just want to enjoy the game. Infact, I'd say the overwhelming majority fall into that category.
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It's a little racist to associate chinese with farms indiscriminately. There are many chinese players who are legit and just want to enjoy the game. Infact, I'd say the overwhelming majority fall into that category.
Aye. the peoples republic of china does require foreign mmo's to not only undergo a heavy censorship process but they also require segregated servers. Hell there are even time allotments of how long you can be online playing a game on a given day. (that's actually one of the prime reasons they require segregated servers and a over site company to run things for the parent company in china)
Fun fact, In the Chinese version of eve online there is no mention of the word nuclear any where. All instances of the word were replaced with big bada boom.
China and Korea, this is where you'll find hardcore MMO players.
i welcome more players
Yukata looks ok, i still want a swimsuit though.
Why are you talking about chinese players increasing gold farmers? chinese will definitely have their own servers.. not a question of if.
As much as I welcome any new player to final fantasy, Chinese people are the most elitist gamers in the world. I really hope we get segregated servers cause I'd rather not be denied every kind of group cause im not running around with a Relic and Full Dark light. @.@
I really hope for same servers for everyone and not the Tera situation. I want to see more people in the world even if they aren't in my pt.
This is horribly misguided and ignorant. The Japanese in XIV are no worse than NA or EU players. Each group has players willing, unwilling, and rude when it comes to playing with the others.
To single out the Japanese side as worse than NA and wanting separate servers for the Chinese because of this misconception is just childish.
Well, all fears about FFXIV being a success enough to maintain just went out the window.
Tapping China for their playerbase is a good thing for the game's future. It insures that the game will get enough of a following to maintain it's longevity as China is a HUGE MMO gaming market. Even garnering a fraction of the active player base means that FFXIV will have a huge subscription base. In fact, the total numbers now stand a chance of beating FFXI's current base purely on Chinese subscriptions alone.
I cannot stress this enough, this was a wise move on SE's part.
Now, that said, China itself is a pretty isolated part of the world for many reasons, and there is indeed the concern of rampant RMT and cross-culture shock in the game. People who make calls of Xenophibia seem to forget that the Early Days of FFXI were worse than FFXIV is now due to several factors. Hopefully the more open group content will help resolve that problem, and may even enable some integration from our fellow Chineese players, if it is chose to do so.
Personally, what I see is a "Any way you want." Approach coming from SE here soon. I think, they are going to release both Region Locked and Region Free servers for 2.0. As it provides the best play options for everyone. Though I the current servers will remain Region Free, so yes, keeping your character in your current server likely will garner meeting some new Chinese members later on down the line. I'm not terribly concerned about that.
My fears about this game reaching a stable enough population to maintain now has been eased with this news, however. Yoshida did find a way to manage to keep his full crew on board after all, and by doing what even FFXI feared to touch.
Dont get me wrong I love the Japanese players! I invite them to my ls all the time so we can have exotic members... but they always let the invite time-elapse.
I would love to play with them like I did in FF11. But maybe the auto-translate isnt as good in this game, or the population isnt as full and thats affecting it, who knows.
Nah Im straight up weaboo (jk) I love reading about their culture, religion, anime, society, games and technology and for awhile I was a Sony fanboi fanning the flames of PS3>360 for no reason other then I love the Japanese.
But they just seem crueler in FF14 than in FF11. I really meant no offense.
Hyrist chances are it's not SE that wants to bar Chinese players from the servers but more of China wanting to bar it's citizens from the other servers.
So its for sure? Chinese are sharing serves with us? but I thought China enforced segregated servers?
Also, as hesitant as I am about the explosion in Chinese players. Im sure it'll be good over all for the economy and such. A healthy population makes an MMO always alot more fun.
Thing is I know ill have to blist a lot of Chinese players rmt or otherwise, because /chat could be fulll full full of chinese. Japanese seem really considerate about not spaming chat with Japanese, although I have blisted a few who were "wwwww"ing it up all the time.
Either way, it was wise to tap the player base. China may want to have their own separate servers, but doing so might also open up the possibility of having optional Region Locked servers for everyone, which was a request for some. Though I'll stay on a Region free server due to having friends in other regions, more options are always nice for those who want it.
Either way, this is a gigantic player-base boon for SE. They'll likely take a hit on the profits having to give licence for a Chinese company to tap that base, but in the end it still will be a huge help in getting this game healthy financially.
Well... bringing in a couple million subs from China would certainly help the outlook of this game.
XIV still has the potential to completely flop on a game design level.
Yeah, because a company jumps at the chance to work on a version for a group of gamers who continually DDoS'd and hacked people for quite a few years, right? >.>Quote:
and by doing what even FFXI feared to touch.
I'm guessing you forgot SE had to place blocks on Korean and Chinese IP ranges for awhile to stop the DDoSing.
I haven't found any xenophobic JP players yet. Most of the "xenophobia" has been on my part, since I don't really want to party with those who don't speak the same language as me for the most part.
Not only that, but a lot of people don't party outside of their LSs anyways.
But the difference here is that a tight niche audience of only a few fans is about 60k, there, it's closer to about 300k for a niche audience. 5 million of WoW's long bragged 11 million subscribers was from China alone. The rest was all other regions combined.
No, I remember it quite clearly as I was one of the more active pursuers of bots and reporting. (Hell I remember pushing for a similar idea of the STFU). But China hitting Japanese servers with DDos and RMT attacks is irrelevant to the fact that FFXI could have easily doubled its subscription numbers by swallowing its pride allowing the game to be licensed to an outside Chineese company.Quote:
Yeah, because a company jumps at the chance to work on a version for a group of gamers who continually DDoS'd and hacked people for quite a few years, right? >.>
I'm guessing you forgot SE had to place blocks on Korean and Chinese IP ranges for awhile to stop the DDoSing.
A few BS RMT companies do not equal China as a whole, please stuff your Xenophobia in someone else's face.
I'm Xenophobic? The Fuck? Last I checked:
I'm pretty sure I know that RMT isn't everyone in China, especially considering I play Chinese MMOs and know quite a lot of Chinese players who wanted to play XI but never could because of the bad seeds.
So yeah, take your ignorant Xenophobic accusations elsewhere.
Kay. I'll own that.
So what's your effing beef about me calling out FFXI's mistake in not tapping China's base then?
You seem to be blindly championing the game left and right when, honestly, it could have benefited from the deal. Heck, Chinese servers might have taken some of the heat off of the main servers, in terms of RMT assaults, we'll never know.
Yeah I've never seen this, most exclusion I've seen is NA/EU players saying "Experienced Players only" in their shouts, which excludes pretty much anyone new to the game from participating in content. Japanese shouts generally consist of wanting people who can speak and communicate in Japanese because it makes things a lot more smoothly but they wouldn't outright deny people if they couldn't if they know you're a good player (you can tell good from bad players by how they compose themselves really.)
I see most JP leave out auto-translate because it's just a mess of a system mostly due to the Localization of the game itself, so while auto translates make sense when you do it from the English side, it doesn't exactly come across clearly to other languages, especially to Japanese because certain terms and names are different.
There is no beef about it, I'm stating exactly why they didn't initially go after it. No company will do business with people who are purposefully trying to hurt it. This is why now it makes a lot of sense they're trying to tap into the market now that all of the issues are settled and they can work with a company to make it happen.
During the days when the chinese were DDoSing and mass hacking..honestly, it's not even "championing", it's common sense. They weren't DDoSing and hacking because it wasn't supported in China, they were doing it for money and "revenge" due to politics.
2005-2008 was then, 2012+ is now. There are legitimate reasons why they didn't initially try to support China and even had to go so far as to block their access that the legit importers had to jump through hoops to continue to play the game.
They would have had to make separate servers for them as well regardless of hacks or not, but you can't really think SE would have jumped at the chance to support them while that was the source of a lot of problems that ultimately caused SE to adapt the Token system.
I know people love to give SE flack for things, but they're still a business and have some sense of business politics lol.
Ok, let's get into specifics. I've no time to look it up, but wasn't Blizzard, in the same year spans in question, working with and setting up WoW Servers in China, when suffering form nearly identical issues?
It just feels like SE generalized due to the political climate, and suffered a huge loss with profit opportunity while doing so, regardless of other issues at the time.
Again, I'm not exact on my start date for WoW China servers, but the dealing at the very least had to be in the works during the issues with Chinese RMT and DDoS attacks - as Blizzard also adapted Security Tokens within the same 2 year span.
Yep, they also had to stretch out development on even the localization of the first expansion pack to china due to their rules on undead and whatnot. Though given it was politics more so than anything, I doubt that would have phased Blizzard at all, but due to the fact China was attacking pretty much any Japanese company at that time, it was a different atmosphere.
Oh Ele, how I love it when you start pwning left, right and center.
Even in other threads when you are pwning me, its still enjoyable to read. You just have ssuch charismatic pwning style.
Its true this happens. And its fantastic to see.
Im pretty sure I made "xenophpobic" happen. --> Mean girls pseudo reference
Wow intense.
So no one answered are the Chinise getting seperate servers?
All of my nope. Cause we need more gold farmers?
&
Still want my swim suits.
Chinese would be getting separate servers and even game version (in a sense that it would be different than what NA/EU/JP would be playing).
That's pretty much the rule you have to follow when you do business with China gaming (MMO for sure) wise.