Originally Posted by
Shurrikhan
But then, hypothetically, why would one want to rush along to the endgame of a world that isn't appealing enough to make leveling fun in and of itself? To progress an nonexistent story or one with no basis in the actual world? To put myself through chores with far less freedom so I that I can be more prepared for something also of few choices?
Any solid game will have enjoyable leveling, or generally won't improve by any drastic margin upon ending leveling. I can squeeze out an addiction for otherwise pointless gear-farming from almost any MMO. I want what's FF in it, and that begins for me at the start. I'll enjoy it until it's gone, and then switch to endgame when it's ended.
That's not to say that I don't think leveling, like endgame, could be made more fun or memorable. I just don't consider it a prerequisite to a game that starts "50 levels in". It has enjoyability in itself, generally considered the goal of a game.