ever consider people who can play 1 month regularly-stop few month-play back another month?
no?
its call life
Printable View
https://forum.square-enix.com/ffxiv/...=1#post4829920
Now, FATE farming events?Quote:
Blue Mage is the first "Limited Job" coming to FFXIV. A Limited Job is a job that is meant to be enjoyed in a solo environment and is not suited for parties.
https://forum.square-enix.com/ffxiv/...=1#post5213918
Is this your excuse for FATE farming events?Quote:
The Blue Mage Log, which is being added in Patch 5.15, is a new type of content that requires a party that consists of only blue mages (without using undersized parties).
Heh, I had a player mad at me for killing things too quickly on blue. For the next fate I just auto-attacked, but still they complained that I was nuking. They saw a Blu and just assumed it HAD to be the Blu causing fates to go down quickly, and not the million player death ball.
There is a happy middle ground, imo. I wouldn't have done this event if I couldn't use Blu. It is not an exploit. But by the same token if there are a lot of people in the map moving around as a unit I wait until people show up to nuke anything. Same thing I did on my tanks for achievement fates, slowing down to give people a chance for a pickup. Or if possible I'd do enough to know I'd get gold and then fly off leaving the fate healthy for people to get credit. Don't actually have to stick to it.
These two things aren't mutually exclusive. You can both understand that it isn't cheating but also have some compassion for fellow players. If you do run into issues, take it up with the devs - they are the only ones that can change anything.
I started doing the FATES as BLU yesterday (which I did not bother to finish leveling before) to kill 2 chocobos with one lalafell.
Don't know why people would need to use super strong skills for these FATES though. Been only using the 2 ram voices and I am pretty sure I always had gold ranks.
People really need to chill
We are going to have this event till 5.4
It is going to be a while. Y'all need to put out them fires in your britches and realize that ALL that giant ball of fate murder is going to die down really quickly, likely within a couple weeks. Last time the event was out it was the same dead fate wasteland it's always been toward the middle of its run.
This is a lot of noise and fuss about something that's going to be a non-issue very soon.
Rolled a new character to check out the story revamp and, yeah, this event is currently pretty terrible for those who are new to the game. First off, you may not even have a mount yet, never mind one that can fly. Then, assuming you can even get to the FATE before it's zerged to death, you may not even have any AoE abilities to even tag anything. More advanced players using BLU just makes this even worse.
I'm lucky, I guess, because I know what's going on and don't really care all that much personally about the event but this has to be a pretty bad look for those who aren't in the know and/or are truly new to the game. Sure the zerg fest will likely subside in a couple of weeks but that's still a crappy message for new players. "Hey, you might be excited for this event but sit there and be quiet while the big boys get to play."
I'm not saying players shouldn't fly or ride mounts or should abstain from using BLU, just try to be considerate if you can.
first post edited with my results.
Ho I didn't even highlight this when I quote the Live Letter:
https://forum.square-enix.com/ffxiv/...=1#post4829920Quote:
Blue Mage is the first "Limited Job" coming to FFXIV. A Limited Job is a job that is meant to be enjoyed in a solo environment and is not suited for parties.
We believe one of the unique traits of the blue mage is the ability to learn and use the monster's abilities that could potentially break the balance of the game. In order to bring out this uniqueness as much as possible, we have made the Blue Mage into a Limited Job that can be enjoyed alone. By Learning, you can enjoy collecting the abilities and also mixing abilities for different situations. The concept behind the blue mage in FFXIV was based on making these three core features possible.
Well, this event, with BLUs around, shows a good example of balance of the game being broken.
Yes, that's why they also made sure BLU couldn't break the balance of FATEs. Oh wait...
You can quote a 1000 quotes and it still doesn't contradict the fact that the devs haven't made changes regarding that since BLU's introduction. It's. Not. Broken. Neither. An. Exploit.
Mostly cause nobody was doing fates anyway. xD Now that the new stuff is hot all the lazy people who didn't pushed their blue will cry for a while and next week all zones are ded again like usual. But oh boy we need to do something about this horrible bluemage masacre now cause players have it maybe harder for some days to farm fates.
Being considerate is one thing and thats fine to ask. But more and more people are becoming belligerent about BLU even existing. See the other thread which is literally "Dont allow limited classes to do event." Which is exactly what I pointed out was the end result of all this foolishness. And yeah, youre spot on. Having a flight mount gives you a hard advantage over people who dont have one, or having AoE abilities. But lets not worry about that and keep saying BLU is the problem.
I agree completely. Is BLU an advantage for the event? Absolutely, even if no instant kill attacks are used simply because of ease of access to various AoEs. But the travel speed issue was probably a bigger problem from what I observed. As a pugilist (who doesn't get an AoE until level 26 and has no gap closer early on, and no ranged attack at all), I was frequently getting to FATEs late and struggling to even land more than a few hits before the FATE ended, and that was even in cases where it didn't appear any or many in the FATE zerg were using BLU.
I can totally understand those who enjoy BLU wanting more things to do with it's unique toolset and this event sort of/kind of does bring that to the table. It's just not a balanced event at all for newer players or lower level players for various reasons and BLU is only part of that equation.
To me, a fairer compromise would be to have the BLU instant kill attacks not work on the boss FATEs and maybe bump up the participation reward for players who are closer to the proper level for the FATE itself so that even if they can only get a few whacks in they're more likely to get a higher participation ranking.
"Meant to be enjoyed in solo environments":
https://media1.tenor.com/images/a080...itemid=4596905
Without other people you get 1/4 of your job's best value, if that.
Besides the strictly party based reward mount, you also have most spells that add mechanical value and interest behind party content, without party content you miss out on a lot of power and mechanics. Very lamed blue mage if you skip that party step. And so far has been most popularly used in parties to expedite grinds like this FATE one or moogle tomestones. So yeah. Lol.
Even though I'll probably still want to salt the earth about blue mage my more logical and 'for the best of whatever 'this is supposed to be'' side wants to suggest that such a change is a switch for FATE events. Because taking it away entirely will remove one of it's few 'nice to have' values. I don't think it would be ideal, given situations where things are quiet at least, to have everything be immune to one of the key reasons blue mage exists in the state it does currently (doom, tail screw, lv5 death, missile, etc).
Just my tortured imo though lol.
I'm rather sad that they nerfed the event and reduced the required amounts of Medals so much.
The "solo-BLU is nonsense" argument...
Ok, so another Live Letter quote, just for you:
https://forum.square-enix.com/ffxiv/...=1#post4850003
I know Live Letters are well hidden and obscure to read (sarcasm) but, still, don't ignore what developpers say again and again about BLU.Quote:
Blue mage will not be able to use the Duty Finder, but you can enter an instance with a premade party. For example, you could form a light party of four blue mages, and each could play a different role. One player could take defensive spells and play the tank role, another could take restorative spells and play the healer role. This allows for a very fun, unique playing experience.
It may prove useful to register multiple Active Sets based on what role you’ll be playing.
And why would they say such a thing? That's what makes BLU fun to play! All the crazy skills you can play with.
Strangely, you dodge the "competition with other classes/jobs" part.
Are you really, that much, in bad faith?
edit: I also forgot to remind you the "balance of the game being broken" competition part in FATE farming events!
I don't know, you're the one saying BLU in FATES is an exploit and isn't allowed. Now you backpedal saying "well, devs would never say it loud.". Because I'm sure they would go to the length of not saying what isn't allowed or what's an exploit just so people play BLU. Î mean, they sure have shutted up about Ungarmax and haven't punished anyone for using it, so that people would use it freely... /s
You're asking me if I'm arguing in bad faith? You, who's been fishing for quotes stating somehow you shouldn't use BLU for FATEs, when no such thing was ever implied? Who's twisting quotes of "you could form a party" into "you're not allowed to solo FATEs"? Who's making up that it's an exploit but the devs wouldn't say it out loud for fear of alienating players?
You realized people have already told you that one solution to your "issue" is partying with a BLU, right? But I guess missing out on the event because you're too busy demonizing BLU players and looking for quotes the whole day is more important.
Edit: I also forgot to remind you yet again that Devs haven't patched FATEs to be BLU-proof for years
Nope.
Never said that.
You're not even the first one trying to put words in my mouth.
And you know it.
Again, the issue is only people playing BLU while in competition with other players and other classes/jobs.
Because BLU is overpowered and thus is a limited job.
And you know it.
People playing BLU is nice, I said it many times already. I even suggested something to allow everyone to participate in this event peacefully.
And you know it.
So, bad faith. I maintain.
Hallmark of bad faith arguing: "I never said that, even though I did say it some pages ago."
Inb4 they go and edit it out.
And quotes me:
https://media1.tenor.com/images/a080...itemid=4596905
Ok, just for you, I'll quote this:
And we're back to obsfucating and pretending people misinterpreted you.
You said it, you didn't quote anyone and we're replying to them, no one changed the quote to twist what you said. No one's putting any words you didn't say in your mouth. They came straight from the source.
Ahh okay. You really can't read.
I mean, you might be deciphering the letters but you don't understand the words they form!
I was going to say this: "Quoting someone partially to make him say something other than what he says in his full speech is ... at a minimum ... bad faith."
But, in fact, you don't understand what you're reading!
If someone says:you really think it means the same as:Quote:
Playing BLU to have access to skills giving a clear advantage over all the other players with whom one is in competition is the abuse of an exploit.
I am sorry. You don't understand it, but all those extra words that are in the first sentence and not in the second make these two sentences not say the same thing at all!Quote:
Playing BLU is the abuse of an exploit.
Likewise, we can effectively give weight to something by repeating it, but we cannot make it change meaning by repeating it. I'm sorry, it doesn't work that way.
So, what, playing BLU for easy FATEs isn't an exploit, but playing with BLU spells for easy FATEs is an exploit? I think you're arguing yourself into a corner here.
1. I quoted the whole post. Here's the link to the post itself (because apparently the one included with the quote system isn't enough) so people can see you're blatantly lying and arguing in bad faith: https://forum.square-enix.com/ffxiv/...=1#post5408471
2. Everyone knows exactly what you mean and no one's misrepresenting it, so kindly cut that crap. You're saying "Using i.e.: Missile on a FATE is the abuse of an exploit", it's completely wrong and no one said you were saying something else anyway.
3. I can read fine. But apparently you can't argue something on the forums without shifting goalposts and lying through your teeth constantly . You went from drop rates of the medals, to FATEs being overhunted, to BLU players being Zodiark incarnate because it seems you were expecting to have FATEs all to yourself with 100% medal drop rates.
4. You just shot all credibility and goodwill you might have had, by claiming someone who quoted one of your posts integrally is quoting you partially to change the context of what you said.
I mean i can understand it, using your rockets to kill a bossfate with 3 hits alone so nobody else can get it is a really shitty move.
But using the other bluemage skills isn't that bad.
So it's clear what the person there tries to say:
Doom -> Bossfate -> Only you getting the reward -> Bad
Normal skills -> Bossfate -> All players getting the reward -> Good
I am against exluding blues in general but adjusting fates so the bosses can't be doomed or killed with the launcher doesn't seem to be that bad, blues could still use their other overpowered sets but all other players would have a chance to also get gold, seems like the best compromise here but i have not much hope that SE will do anything in time.
Yeah, this is honestly all that should be done. They've got plenty more in their toolkit to use, arguably more than everyone else. I, too, am against locking BLU out of ARR fates. Some small adjustments are all that is needed. Fate enemies are already immune to Death/Doom/etc from HW onward. Making ARR Fates work the same isn't that big of a deal at all.
Just my personal opinion, but BLU is a half-baked niche job that isn't worth the effort of leveling, especially since the only time in recent memory that it's actually useful is one-shotting fates for this one event that will be irrelevant pretty soon.
Yo-Kai event and being a completionist aside, there's not really a use for BLU since you can't even take it into duty finder or do any actually relevant content with it.
Might of misinterpreted me, I was being an upset child at their inconsistent messaging and design not arguing your quotes. If it's designed for solo play then it would make sense the job's structure and quality would revolve around that but it absolutely doesn't. You have to party to have the tools to make your job have mechanical interest. Best spells, most important spells, most engaging spells behind party play. Designed for solo but required parties. Worst type, imo, of party (PF) too so you have to lock up your schedule (I feel bad leaving a group that's almost put together). Like they say they made it this way for original blue spells yet fire angon is clearly nerfed, angel whisper is the worst of all FF, and the reason is obvious so they can make party content and not because of original blue. Restricted from party content due to balance but required to party to be even vaguely compare-able in quality of design to a normal job. Meant for solo, ha ha ha ha. Clearly the job's structure was made for party content, even carnival, the solo bit, greatly benefits from the party side.
Wasn't laughing at your quotes was laughing, bitterly through gritted teeth, at SE's choices- you can navigate and snake through it all and say they didn't lie but I still think of their messaging at best as confused and at worst as dishonestly (can't party because balance, made for solo, we are going to require it to party to be most interesting form and put exclusive content to it, for original blue spells but we are going to nerf some because it would break our party play, etc, etc 'wat.jpg').
Laughing like a child- I know, that's me here lol.
Also not really against ensuring blue mages can't tail screw mess with FATEs during events, so probably more on your side then you think. Except maybe how what we think of blue, obviously I think they did poorly. Although also on the side that says under normal cases blue should be able to doom FATEs because their limited value and whole purpose for being this way. I think when stuff is quiet it would be better for blue if even less stuff is immune- but when it's not then more.
So enjoy, or loathe me, as I both try to protect, while being concerned about other player's experience, and throw copious amounts of dirt at this job . . . Lol.
Wow, this thread has a ton of post. Blues doing blues stuff isn't an exploit. If doom/death, tail screw, missile had their own resist I'd agree to fate bosses being immune to doom/death and tail screw. But missile is just fine with the current set not immune. Even if blues aren't in the area they die really quickly with zerg rush. Later on it won't be an issue. Launcher is just fine as well. Also, im pretty sure doom/death doesn't give any fate credit by itself, or if it does, not enough to get bronze for sure.