No need to “try again”, you already admitted to getting reported before then blaming others for your own misbehavior it’s clear your actions and attitude are catching up with you.
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Police brutality? You make it sound like they're sending the GMs to the players houses so they can break their pc's while slapping them around or something.
This is more like reporting a double parked car so they might get a ticket for being a public nuisance. If the driver chooses to keep doing it and racking up those tickets it's their choice- whatever dmv does to them. Or in this case it's their choice to have longer and longer suspensions possibly put on their account.
Sound silly? It does. To me, anyway. And yet we still see people parked and blocking exits irl, and people dc skipping in Prae. Bad choices are made, and people are aware that there may be consequences for them. What's the issue here?
You're posting in a public forum, which makes all topics public and open to scrutiny to anyone here. If you had wanted that to be private you should have pm'd each other, no?
I take it you have nothing relevant to add then. Carry on good sir or madam, not telling me what your issue is with actions and expected consequences, which is something almost everyone starts getting a basic grasp of in their first year of school.
? I admit I'm confused, are you trying to make me feel repentant for following the law, whether in real life or in game? Without order our society would collapse, and I don't feel a need to be in a gaol, virtual or real.
Secondly whatever the motivation for the consequence being helped along, you must agree that a contract was violated by a user and said consequences are entirely fitting. Assuming malicious intent on my behalf instead of simple respect for the law is your right, of course, however I do not remember saying such a thing. Can you point out where I did for future reference?
If a player chooses to break the rules, they do so with complete knowledge that there may be consequences. This is a fact that will not change. Rather than point at possible whistleblowers your time would be better spent heading the issue off before it happened, correct? Would it not be better to find pro-msq skippers and tell them to stop breaking the ToS before they are reported? The community will thank you I'm sure. :3
Still at it? Ok:
I didn't blame anyone, I merely stated I was reported, which was obviously done by someone else because I didn't report myself :rolleyes:
So you twist that statement and then mix it up with a completely unrelated post where you claimed I was defending TOS breakers when I wasn't, as if me stating I was reported somehow makes it untrue that you made that up.
And at the end of that amazing construct you cooked up you come to the conclusion that you know enough about me. Congratulations I guess. Can we move on now? lol
Again I misrepresented nothing, putting blame on someone else for you getting yourself reported is not accepting responsibility for the actions you did to get yourself reported in the first place. I follow a simple rule in game, don’t be a jerk and follow the rules, I’ve never been to GM jail or suspended from the game or even warned, it’s not difficult. Rule breaking doesn’t need to be excused or defended.
If you screwed up then own up to it and move on instead of looking for reporters to blame.
I was in Castrum the first time in 2014. Do you know when I saw the cutscenes I am supposed to watch during the dungeon the first time? May 2019.
Yep, I took a break, but I ran the dungeon like 50-60 times without knowing what I actually did or why everything was suddenly in flames etc. And it was NOT possible to watch the cutscenes in the inn room back then because there were other players shown (you know, your party members) and these cutscenes were not in the log. Only those where you and NPCs are, but not with randoms.
If people want Tomestones so badly that they kick newbies, for whose this Roulette exists (and a hefty bonus), aside, votekick them for being in the cutscenes or just ruin the entire run for them by already killing bosses without the player, they should be reported indeed.
It's the same exploit as parsers. You may get a wrist slap, you may get no response at all. Do whatever you want.
Would be nice if SE could fix it. And while they are at it, they could also make the cutscenes last the same length for all the party members, because it's not cool when your cutscene ends 10 seconds after pull due to design flaw based on language settings.
If they wanted the return of 60 minute queue times then yes. Older players get benefits for doing the roulette purely because it was a nightmare to fill it way back before the roulette was implemented, and even again until they doubled the rewards because it's first incarnation wasn't a good enough carrot for most people. But make no mistake we're filling it for the benefit of newbies and are given appropriate rewards for our time, not the other way around.
And once more the queue would be absolutely dead, again, if we weren't given anything. Back when I first did those dungeons back in ARR it took over a solid hour each time to get in until finally I begged my FC to help me. Where, hilariously, I was screamed at for watching the cutscenes and likely would ave been kicked had my FC mates not made up the majority of the ranks to keep it from happening. Nowadays we are given rewards to fill the queue for the benefit of the newbies and because at the time when the queue was revamped what would become the framework for Trusts was still in it's infancy. Though given the tantrum's I've seen on the forums about how the near tripled rewards are owed to veterans and the skips should be removed I wouldn't shed a single tear if the MSQ revamp does turn those into proper Trust dungeons.
This whole thing might be a moot point by 5.3 though the ARR MSQ is getting a fixup job soon and likely Prae and Castrum will be scaled down to 4man or made Trust runs. This eliminates the MSQ issues entirely as a newbie can play solo and not miss the story. The MSQ roulette as well is a holdover as well and likely will get removes or rolled into the lvl cap roulette as 4 man dungeons anyways.
It has nothing to do with "self-proclaimed vigilance".
One is offered ample rewards for watching unskippable cut-scenes, but people like you still want the rewards without the restricitions put in place; thus they end up exploiting the system so they can get their rewards fast and move on. And during the process of satisfying their selfishness they may as well spoil someone else's first-time experience of the game without a second thought. I don't stand for, nor I condone such a behaviour.
It is true MMORPG communities have all kind of people, not everyone will get along with everyone; but it's only a sign of civilised behaviour to be considerate and show some respect and kindness to strangers for 35 minutes.
"Delight" doesn't express "sick thrill", neither was the point I was being made an attempt at "gloating". What I said, and still saying, is that, whether you like it or not, there are consequences for treating others like garbage. Karma is quite strange in that you never know when it will come back to haunt you.
Reducing it to 4-man would be feasible since Castrum really isn’t that long on 4-man minimum iLv. All it is is a few small trash pulls that don’t do a lot of damage. Same goes for Praetorium. It’s not that bad to do this and would also open it up to including other 4-man dungeons.
So it isn't for new players then? It's for both new players and veterans to gain something, is that right? I heard from a recent interview Yoshi feels like he isn't providing much for veterans of the game, and has been focusing too much on new players.
They probably should do that, because MSQ roulette in particular is a controversial topic for many reasons.
man... this thread is starting to remind me of all those people that tried to "brag" about how many blue mages they "got banned" the day after the job swap exploit became widespread. like hall monitors or the kid that reminded the teacher that they forgot to assign homework.
of course the best part being the whole official statement from SE: (paraphrasing) "nobody cares, why are you bothering me with this?"
I think mixing CM and Prae into other dungeon roultees would be a mistake.
Because then you either have everyone skipping the cutscenes again, or you make them all unskippable and have two dungeons in the mix that are much longer than normal dungeons because of said cutscenes. They work fine as an isolated roulette now but generally things in the roulette should have comparable completion times.
I think the best solution would be to work them into solo duties with npcs instead. With maybe a trial to cap it off for Ultima Weapon (fight 2) and Lahabrea at the end.
Balance it for 4 people and call it a day.
Or allow squadrons to be able to run it.
referring to the blue mage exploit that i mentioned... right there in that same post? squeenix VERY clearly stated that no punishments would be handed out over it.
i only mention it because it was funny and this thread reminded me of it. all the little hall monitors so proud of themselves for telling and "getting them all banned"
when in reality all the blue mages just... hit lvl 50 and left...
I'd say that the most important thing is the time/reward ratio. If Prae and Castrum are put into another roulette, they can still have a higher Xp reward. Until recently, I thought that all duties in a roulette had the same reward...until Steps Of Faith gave me twice what other trials did before and after it.
I'm fairly certain the devs were laughing at all the little Blu mages excited at being 50 so quickly, who were going to spend another 150 or more hours farming abilities- the true Blu endgame- personally, but sure. Your explanation is more positive for the Blu's walking off into the sunset.
I haven't seen any posts bragging about 'getting them all banned', either. I think we all know people are going to cutscene skip and not be pulled into a gaol- but some will. Telling others to follow the ToS and avoid such a fate just seems like solid advice, no? Or failing that advising individuals to run something else if the msq dungeons are apparently not worth their time.