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Originally Posted by
Jynx
What a bold faced claim you have there.
Did it ever occur to you SE may have noticed something like a "Jump" feature would do abysmally with the system they are currently running? Jump has massive hurdles before it can even be imagined in the game.
I already stated jump before 2.0 is pointless, though I wouldn't care if they added it. I also stated that since 2.0 has been confirmed (as was linked to you already), 2.0 terrain should be designed around the ability to jump, hence 2.0 should launch with jump.
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Not only is there currently no content for it, the mechanic wouldn't work on the games infastructure "The one they launched on" So even if it did come up from dev talk it was likely to have been quickly shot down due to issues like server responsiveness.
They've already confirmed it is coming. I am talking about 2.0, stop bringing up the current engine when that's a moot point.
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I still don't get what you think adding a jump function is going to bring this game, even in 2.0 I don't see anything that I would enjoy coming from a jump function that I couldn't get some other way.
YOU don't see it. I, along with other people, do see the point of it. It allows the devs to design encounters with even more elements when you add jumping to the mix. People say WoW's jumping is pointless, even though some raid bosses utilize it, and some dungeons require jumping across ledges. 2 level 15-20 dungeons easily come to mind, Black Fathom Deeps at the beginning when you have to jump on the ruins after you swim across the first room. The other is Wailing Caverns, towards the end there is a small gap on a ledge that you have to jump to, otherwise you'll fall down into the water.
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There is more than one way to go about issues like creating unique zones, boundries, reactive content, jump is not the end all answer to everyones prayers. Nor is it going to make things amazing, or possibly even add anything to the game. Maybe instead of implementing super mario platformer elements into the game, they could make unique zones you have to navigate on foot?
Or, they could make unique zones that you have to navigate ALONG with adding jumping. The two are not mutually exclusive.
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Why does jump have to be the answer?
Why does jump have to be the problem?
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Christ I might as well slam the game for not having orcs, lots of MMO's have orcs right? The distinct lack of orcs displeases me, it's a staple of the MMO genre. I don't get the "Logic" of slamming the game because it didn't have a jump feature, because within the bounds of the game it had 0 purpose. Would reviewers have givin it flak if jumping was useless? Probably not they wouldn't have even glossed over it I bet.
You see no purpose in it. Other people do. Game doesn't revolve around you or me, it revolves around the whole playerbase as a collective. If a large portion wants jump, jump should be added. Adding it is not taking anything away from you.
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"The jumping system of this game sucks" I bet I can find tons of reviews that go indepth about how usefull the jump function is in games...probably not.
Yet the majority of MMOs have jump and you don't find one review stating it was a a bad decision to add it.