What is he QQing about? yoshi p. will make the ride have a airship scene it is just not coming in right now. This means no option to skip it it's not a ff13 cut scene.... can you skip the ferry? no. then this will not get over it.
Printable View
Might as well not implement Airship at all, just have a NPCs where the ports for the Airships are, Talk to NPC and warp to the arrival location.
As long as the "skip" command exist, everyone will use it. Its like saying you start your game with all characters level 50, max gil, all gears or you have the option to level from 1 with nothing, whats the point of playing?
no, people will use the boarded ship when there is reason. kill mobs, fish, and whatever else se has plans for it. there might be nm's again and even more goodies that we don't know about when we board the ship. but most games have the zone to zone porting pretty instant with a quick cutsceen for the loading and that sounds about right for me. boats go to for content or for quick teleports. both works well. i bet the boats will still be nice and full for awhile when implemented. well if our server pop wasn't crap to begin with it would be. and when ps3 launches as well.
airship 5-10 minute ride, end of discussion.
I think I will Anima should be use for go to Camp and use Airship for between the city.
But if I have party sharing anima to teleport around is good idea.
If this is about who has a life and who doesn't, my question is how are you burning up your 100 anima as not to afford the 3 it costs to teleport to a city that you need airships to be instant? If your RL is so demanding, you should always have at least the 3 anima....Quote:
How dare them make the game fun for people who have a life!!!!
You make a good point, their is always going to be a demographic that wants it this way. They want everything handed to them, they are also the first players to leave when they are bored or something isn't givin to them on a silver platter.
I'd prefer my game to not be designed for these kind of players.
The airship should not have an option to skip, this isn't wow, this not ffi either, but as in ffxi there were rides that took time, there is a ferry that takes time, the Op is not a complainer here people wanting stuff easy are.
Yoshi P. I will say it again if you look at these posts or have the mods look at them for you, make the airship a mandatory, 5-15 minutes ride, just like the ferry, just like the ffxi airships. No other thing matters, end of it all.
It is not fair to others, and it will make anima pointless. What adjustments to anima would have to be made if this is so instant travel and can be skipped? might as well remove it, or only allow teleport to camps or regions. SEE? makes no sense, right?
Leave anima alone and have the airship like it was in ffxi, this is how it should be. Anyone complaining quiet hush.
and this isn't FFXI either, what a hypocrite.
Doesn't matter, depends what you mean by hypocrite, also. Am I a hyprocrite for wanting stuff to be fair? I guess so.
This isn't ffix but ffxi had airships that took 5-10 minutes, the ferry in FFXIV takes about the same time, does it make sense for you to have something free? Might as well remove the ferry.
Yoshi P stated it was temporary so your point is moot since the scene will be implemented and since he will see there are people who dislike the idea of skipping a cut scene/ride and moving on to the main cities, then he will not add a skip option. You can skip a cut scene already btw... you should not be able to skip a ride, get over it.
Personally as riled up as I'm getting over this I think things will work out in the end. Players who want instant gratification may be setting themselves up for a big fall.
I've said before that if this efficently replaces town to town anima warps...they may phase out the need for Anima at some point. Give these people their free town warps, and then give me increased anima costs to camps to keep Chocobos relevant. But hell what do I know, there is a good chance Chocobos might turn out to be a cutscene after all is said and done.
I agree. I love taking the ferry once in a while and just enjoy the ride :-)
It's fun and even would give you the time to go to LL or Uldah and not spent 3 Anima but only 2 :-)
I hope they will do this too for the airships. That would be awesome.
If you like to skip stuff why not skip the whole game ? ^^
As far as Anima goes.. If you don't teleport every 5 steps you have to take then the anima is Plenty enough.
I play hours a day and never really have even got under 20 anima.. Cause i like..
And why start complaining now when you know this month will have Chocobo's.
Sorry if i'm wrong. Did not read the 11 or more pages on reply's lol.
I just want to say that everytime Jynx posts, you should all imagine me posting the exact same thing right after that.
He types my thoughts out for me.
Thanks Jynx for being such a splendid voice of reason.
The players who want instant gratification are the same players who will not stick around in the long run, I hope SE realizes this.
Also, I agree Jynx makes great posts and I generally agree with everything he/she states.
Jynx speaks truth. Also I must say I wonder how the same airship can transport some people instantly and take 5 minutes to deliver others. Forget realism, that just plain makes no sense. Everybody waits to get on the airship at the same time when it arrives and then it departs and some people are magically transported to the unloading dock while the rest wait for the airship to actually get there? Well then why did they even have to wait for the airship to arrive? Screw it let's just have Grid, LL, and Ul'dah zone into each other at that point.
Also: http://www.youtube.com/watch?v=TRTkCHE1sS4
Precisely. Would you rather walk from San Francisco to Los Angeles and take forever and a day to do it, or get in a magical door that puts you 7 miles in the air and when you get out of the door an hour and a half later you're in Los Angeles? It's still faster than walking and you have the added bonus of not having to do any work to get there. But it also serves the purpose of at least pretending there is a meaningful boundary between cities.
seriously why even have three city states. rather than instant airship travel just /delete Gridania and Limsa.
Log On > Loading screen > NPC A >loading screen > 5-15 min airship > City 2 > NPC B > loading screen > NPC A > Logout.
Does that make the game more fun for you?
It doesn't matter if the airship is instant or it takes an hour, the problem is that there's nothing fun or exciting on the other side of that ride. Wait until they add more reasons to take this ride then we can complain about it. Adding time sinks just to hide the lack of content just makes a bad game. If the world was actually full of things to do then we wouldn't be having this argument.
You knew did you? Knew? Really... knew. As in, "It already happened. As in, people aren't using chocobos and airships because there's anima.", when that isn't even the argument anyways. You knew even prior to the implementation of chocobos and airships into Final Fantasy XIV that the playerbase would rage and backlash for something that hasn't even happened or is likely to even happen? {Congratulations}. Did you also know that people would be screaming for airships and chocobos upon release even when they had anima? Oh no? Weird...
The argument is that you want the option taken from other people so that you can make sure that they are indoctrinated the same way that you are. Maybe they should change their names too and should be banned for saying "lol". Why not? Like, I don't understand. The immersion folks were the ones who wanted to keep the optimal rank system. Their gameplay excuse, which I agree with, was that having the options was a good thing. Now, it's not good enough that they have the choice whether or not to see the airship cutscene, everyone must view the cutscene. There are few more poorly supported premises than the ones being used to justify forcing people to view the same cutscene/airship ride every time they get on the boat. It's either, "they aren't playing how I want them to play." or "FFXIV is WoW." You're going to have to come up with something better than that for me to even start listening to you to be honest. I have yet to find any convincing argument for not allowing people to skip a tedious cutscene.
I'll be monitoring the two threads until I see one.
Loading is part of the game, therefor when you log in is irrelevant to taking a 5-15 minute airship. This is not wow, there is anima for instant travel. like jynx said you guys are going to lose in the end, this game needs immersion, your crappy whining and ideas are dumbing us down.
We also know how to weed out the people who quit with posts like this.
This is not FFXI either. I played it for years and its now old and stale. If any of your arguments were actually true then the ferry between thanalan and limsa would be crowded everyday. Give me a time sink that i can interact with and have fun then i would 100% agree with jynx.
Duming it down is literally looking at a screen for no reason because there's nothing to do. If they implement something to do on the airship, fine! As of right now, there is no way to make the argument for forcing people to watch a pointless cutscene a better one. There just isn't. It would be bad game design to do such a thing. Thankfully Naoki Yoshida is producing this. He actually gets it. He even understands the whole "immersion" thing, that's why you still have the option to view the cutscene.
God this whole thread is a waste of my time.
it has nothing to do with a cs!!! they do not want to wait for airship then get on, and wait 15 minutes to get to destination.... can you skip the ferry's cs? NO! can you skip boat ride? ok!
Now, I'm only going to speak for myself here but I have to tell you. I don't find boat/airship rides that are longer then load screens immersive. they, in fact, are the opposite as I take the time imprisoned on them to make tea, phone calls or play with my cat.
People talk about immersion a lot without thinking of it as a personal experience much like fun. What is immersive for you is ruining immersion for me. So can people stop using it as a valid argument for one side of things or another? If they wanted me immersed in XIV they would get rid of the lag and take out all of the random farm animals doing nothing across the world. Maybe take out the copy paste and add some NPCs that travel the world.
That's why having both methods of transportation is a great thing. Even I enjoy riding them once, twice or even on a rare full moon. The rest of the time they kill my fun. Games shouldn't kill my fun =(
. . .Am I the only one that doesn't understand why people are throwing around words like "easymode?" I mean, on a scale of Easymode to Hardmode, if the only interaction you have is clicking a button, it falls pretty squarely in easy territory. I don't care that the options are "no cutscene," "cutscene only," or "thirty minute airship ride." If the respective options are "click button and wait," "click button and wait," and "click button and wait," how on earth are you getting that one of them is "easier" than any of the others?
I mean, if you want to argue that it destroys immersion, go ahead. I won't agree, but I'll at least understand your viewpoint. Arguing that it somehow makes the game easier is just absurd, though.
i been walking for 1 year to each of the 3 cities and i have never saw anything new outside of an update. exploring means to look for something you have not seen or been to before. Not walk the same path 14 times a day. this is one of the stupidest debates i have ever seen. Thats like saying im exploring on my way to work, or school, or im exploring when i go home after work.... thats silly. Theres a chance i can see things i never saw before going to work but after 5 years coming here and going the same route its still exporing to you? thats crazy.
So no its not.
I think airship rides should take a few minutes (whatever that means) just to give some scale back to the game.
I also believe that adventuring has something to do with the journey (meeting friends on the way, fight your way to a location) plus the destination (awesome content). By cutting down on the first one, everything feels so bland and empty (on your way to your destination). Also, the world feels so small thanks to anima. Going from Limsa to Ul'dah in under 5 seconds? No problem.
While I think instantanious transportation is basically a good feature, people way to much depend on it now. And now, almost a year later, people demand it.
Anima should be for people who don't have much time (or have to arrive on time).
Funnily, I kind of have the feeling that mostly core players complain because they constantly use Anmia. Though, that's just my subjective feeling.
I (generally) hope that once the PS3 version launches we get a change in attitude on these boards for wanting everything on an instant.
Talking about spoiling your customers. :rolleyes:
Yes Anima? Teleport.
No Anima? Walk.
Is that hard?
I guess im not bothered about whether airships and ferrys take time to reach a destination, since i also use the chance to afk. If you're going in a group though its kinda fun to mess around somewhere like that. Generally though, i must say its quite odd to pop a gamer in an area for 10 mins with absolutley nothing to do but wait.
I think they should open up cabins for people who wish to wait afk, and have open events on the deck such as monster assaults, rare NMs, npcs, giant sea monsters splashing about in the ocean during a storm lol. i dont know, just something. I'm okay with it if things stay the way they are now i guess, i take any chance i can get to go make a drink or have snack.
If you can't manage anima when chocobos and airships become available, then you're doing it wrong.
This is not really a matter of fun.. It's about sustainability. If there is no effort in travel then content becomes meaningless. 75% of most quest in most games is to get from point A to point B and then complete a task. No matter how difficult you make the task when you get to point B you are effectively quartering the life span of your games playability by allowing people to instantly arrive at there destination.
Unless SE intends to create well over a hundred quests that require you to walk out into the middle of no where then travel to another spot in the middle of no where this games will never break through the barrier of Users completing all of it's content before more can come out.
Instant travel will only serve to expand this problem. It effectively eliminates the possibility of a quest to carry the user between cities. We will be stuck with quests that require us to walk somewhere then telport back to town. Or quests that require us to teleport from town to town repeatedly. And of course the ever popular teleport to a specifc location and kill something. The only way around that of course would be to have quest check points all along the path to the next city which of course they will not do because it would require a lot of work and no one will do them in favor of simply teleporting.
How can you expect a game to have sustainable content if there is no effort required to get between start and end and your next piece of content? Even WoW, literally the easiest MMO ever made, does not have instant teleportation between towns. You have to watch yourself ride whatever random creature they give you the entire distance to the town.