Originally Posted by
Crevox
1) The developers designed the system in that switching is that easy. The content is also designed so that switching is optimal. The systems the developers designed cause it to be optimal to switch, which makes people enforce it.
2) "Bad players" is just about every PUG group I've played in, if you want to use that term.
And yeah, the last thing you said is right, a lot of things are viable, but the playerbase won't allow it because it's too easy to switch to something that IS optimal - to the point that they won't invite you if you don't obey that rule.