Originally Posted by
Aelin_Ashryver
People are announcing on official forums their feedback about a role they loved and have since come to find totally unenjoyable due to changes over the years. I don't agree with x or y persons feedback over some things but the amount of people so butthurt over healers giving feedback is baffling. For years they gave feedback and the most we got was go do ultimate from Yoshi P, he has since acknowledged they overdid the changes for jobs overall so now is as good a time as any to say what you don't like and why.
Frankly players shouldn't need to announce a strike to get feedback that has been consistently appearing on this forum for years since SHB released to get some sort of attention.
For instance I disagree with many BLM players over mana tick changes, I say good riddance. Players who disagree with me should still announce what they dislike, why and that they will stop playing x role as a result if that is the case. If nobody bothered to announce why they take the action they do nothing changes cause devs have no clue what we want. Really poor take from you.
The trinity in casual content only being propped up by duty finder forcing a healers presence is a bad look, the hardest fight in game being cleared on content with no healer at all is a further kick in the teeth regardless how slim the margins were. Being frequently told to go solo heal x or y content if I want a challenge is terrible, because it shows how little healers are needed. Others are saying to go do pf content more and not be in groups that know what they are doing, essentially saying I and other healers shouldn't play with our statics if we want to be engaged. Just stop playing with your friends if you want some engaging combat! Honestly terrible suggestions from non healers and casual healers I've seen the past week.
One of the core foundations of the combat in this game, the trinity, is barely present anymore and that's terrible.