I agree even ff14 it has so many windows and menus sometimes i feel like im playing a modernized ff11 with wow type gameplay.
Big ol disagree on the answer, although it's probably the inevitable (dis)honest response that Yoshida would give tbh.
I think it's far too simplistic and missing some very key points though:
Both player expectations, understanding and the sheer quantity and complexity of jobs have steadily increased between ARR and now, not to mention there's the added layer of mini job works unique to PvP. In the meantime, the job design team hasn't been expanded on in the slightest. Would it be fair to say that the quality has gone down as the workload has increased?
Not to mention, every single expansion has launched with healers having issues that are undebatable oversights. Even Endwalker where little really changed, they forgot to increase Misery's potency to scale with Glare III and had to rush it in later. Forgetting to give SCH viable AoE wasn't a choice, forgetting to give AST a means to click off cards wasn't a choice etcetc. A larger team means more pairs of eyes to catch stupid errors like this. Plus it increases the chances of having a team member that's actually invested in the job or role, something that's clearly on show in how BLM has been handled over the years.
Asking the real question.
My WoL is saying this now:
https://cdn.discordapp.com/attachmen...54/misshim.png
I love that answer because you just can't recreate the same emotions from those raw translations like my new favorite pastime South Korean Dramas (Arthdal Chronicles and Moving are the best).
But my question to him is "Do you have a successor or an understudy for both of your positions"? That poor guy has been going non-stop since 1.0 and he needs a break or two.
FYI
Stop acting like poor Yoshi P is overworked, he's literally just doing his jobQuote:
The average retirement age is 64 for a work life of about 42 years
Do you also go outside when the trash collectors come by and tell them that they need a break because they've been doing it for 10-20 years ?
Stop victimizing him all the time, it's always "Poor Yoshi P has to deal with the players and create games" as if he's doing charity work, its so weird
He's doing what he's paid to do.
Yeah, but people do get burned out when they do something for a very long time without breaks and rest and it might cause physical and mental health issues. I would know personally because I was going non-stop for 15 years in the military (most of that time was in war zones) and then 7 years as a civilian without any breaks. Believe me, I was exhausted and it took a big toll on my physical and mental state (that I still have not recovered). Regardless, of whether he is doing his job or not, he does need to take some downtime. Like we all do including you. Take from this guy, who is about to celebrate his birthday next week.
Q: "How is your morning routine as a game director?"
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........ lol I'm joking. I'd ask: "Many armor sets nowadays have vague silhouettes when it comes to matching a specific armor class design. Any plans to loosen up the glamour restrictions for equipment that is not Job Artifact sets?"