Originally Posted by
Canadane
No, we need less reason to shove multiple servers worth of players into a single zone. The system is fine, it's people who stubbornly don't want it to work this way who think it's not fine.
Nobody owns the S rank, including people who put forth time and effort to spawn it. It's an open world hunt mark and if someone thinks there's enough people to kill it, it's well within anyones right to do so, or fail at if there wasn't.
We need to stop congesting zones, limited unrelated players from entering. Your S rank may spawn every 3 days but that big fish might take 2 weeks for another window.
We need to stop witch hunt calls on those that do pull, all you end up doing is demonizing players who simply want to play the game and gatekeep others who don't want to upset those who aren't even in the right.
I am perfectly fine with some customary societal limits on their spawns to help our fellow player get credit. But I will not, nor have I ever cried foul if someone wanted to show up and pull right away. If I didn't make it? Oh well I'll catch the other one. There will always be more S ranks in the future, and if you don't wanna miss them, go spawn them. Do not attempt to earn credit off the work of others but complain when you cannot accomplish this.
Let's not forget the actual player griefing that occurs either. Someone didn't think there was an appropriate time waited, so they'll pull it off the other players and purposefully reset the mob. If there's anything SE should fix is that HP regenerating and invalidating tons of players work when that happens.
tl;dr: Hunts are fine, players are the problem, stop keeping me from my fish.