Even SEGA knew it was time to move away from this when they released PSO2. It's just not good when you have a ton of them on your screen at one time. I had put with that for all PSO games in the past.
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Even SEGA knew it was time to move away from this when they released PSO2. It's just not good when you have a ton of them on your screen at one time. I had put with that for all PSO games in the past.
Would be far more immersive to know who's saying what just by looking at them. Apply the same filters and toggles that are available with normal chat and I don't see any issue with this.
I'd really like this. It wouldn't work in raids, but it would be appreciated in smaller dungeons and towns. More opportunities to bring life to the game are welcome, especially if this work could be toggled on or off like battle damage numbers.
All the people who claim it breaks immersion and its gonna be spammed.... Do you know what we mean by "disabling" it ? Is it so hard to accept a feature you don't wanna use but many people will like?
SE will always say "1.0 code issues" until they fix it and do it. We got so many features and workarounds nowadays, if they want to make it, they can. I personally missed the feature since ARR, I dont like to look in my chatlog all day when the person is standing before me.
https://i.imgur.com/xg0PCJs.png
Google search, reddit, official forums... Plus, just like the recent new feature that plays a sound when someone emotes at you, the chat bubble feature could start disabled by default... So people who don't want/don't care/don't know about it, will stay just like they are atm.
To be fair.... people don't use google for the shit we have in the game NOW. You expecting people to use it for something like this? We are playing the same game right? Where people are running around at max level who still don't put LB on their bars or haven't changed a single setting in their options for 80 levels?