Originally Posted by
Makeda
Again as a tank I don’t have a gauge on the one I leveled with my new main... but if you put the ability to do mitigation into a gauge you risk not having mitigation when needed. That just starts to remind me of warrior in WoW. Either you never had enough resources to keep up ignore pain and took too much damage or you had too much and could slide too much damage off the table letting you basically “break” some fights...
- that’s why the gauges do offense. It is so SE can predict exactly how much mitigation we can do at each gear point and design fights around hard numbers that only change at the far edges of player skill.