Soloing was my favorite part of the game. Farming Solo?
nin/dnc nm hunting solo?
I used to have so much fun on BST hunting NM's and doing quests. Etc Etc, Nostalgia etc
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I can't see hamlet defence being party based, how are gatherers and crafters supposed to partake if its party based. (and yes hamlet defence will heavily involve DoL and DoH)
I am hoping it will be like campaign where you just turn up at the correct time and do your bit, you can solo or party the choice is yours.
We need something like MMM from 11 I know I brought up 11 but I loved MMM and you could solo or party and spend hours just doing junk with it but that just my take on it.
that was simply to point out my desire for doing things solo at times, i wasn't saying that wasn't party content as i also mentioned having to kill off all but one person. with work however, nearly everything in every game was solo'able, such isn't the case in FFXIV. Even in that setting though, with more than one character it was still just me in control of it, so idk that you can say it isn't exactly solo'ing from one sense. i don't have to rely on other humans to control my other characters in the single player FFs. There will always be very powerful monsters that require parties to kill, there will always be "hard" dungeons that require parties to win.... but this shouldn't prevent solo content as well.
I think solo-content will arrive sooner or later.
At first, XI didnt have any solo-content, the solo-content arrived automaticly by raising the level cap.
NMs, missions/quests and exploring(strongholds e.g Castle Oztroja) became soloable due to higher lvls.
Having now too much solo-content would kill these contents in the future, since they would be "too weak" at that time.
But in my opinion, finding 8 people for a raid/instance is a real hazzle - 6 PT members in XI were perfect, so I would like to see a tweak in that way (off-topic alarm!).
At the very least they should be adding more solo grand company leves to do for the higher levels. I would assume that at some point they will add level 40 leves to do. I honestly feel like there is plenty to do solo in this game right now, however, all the people with all their jobs at 50 are pretty much screwed until 2.0.
Well considering you control all of them/they fight for you and don't have to rely on other players wanting to do something else, all of them sans 11 can be played solo.
Really, what she's asking is if we can get content to do by ourselves on the side. Personally, I think there's plenty of stuff to do by yourself right now.
This is also my hope. Campaign & Besieged (from FFXI) were a lot of fun. If Hamlet Defense is similar though, we really need a "LFG Flag" next to our names. I almost always got an invite during these events but other times I just solo'd mobs I knew I could handle.
Choices & Options should be the 1st motto of FFXIV and the 2nd motto should be Exploration & Progression.
We need more quests for all levels of this game though. I have slow played my character and still have several low rank classes but leveling them is still extremely boring and tedious. The Class Quests are too few and far between and boring and too easy.
What I would really like to see is Story/Class progression which starts out solo but leads into Party-based quests. They have done this with the new Job Quests and I applaud them for it. Now go back and redo ALL the Class quests to reflect this strategy.
What I do not want to see though is more Forced 8-man Party Content or even Forced 4-man content. Please get rid of minimum party requirements entirely. I have no problem with needing a full party to complete content, I just have a problem with being forced in to it. If someone wants to take on Ifrit alone, go for it...you're gonna lose, but go for it anyway.
Eventually there will be a Level Cap Raise so if 2 lvl 75's wanna go back and Duo content, they should be able to, imho.
Exactly! A friend and I were discussing this today and I agree that party requirements shouldn't be forced on players. Like others have previously stated, I have absolutely no problem with optional party play content. The reason I was excited about FFXIV was that it would break the norm and be very solo friendly MMO. If that wasn't what I was looking for, I would have never left FFXI. Although, they were making awesome progress with content such as FOVs.
I'm happy that party play content was released with this latest patch. However, I would've liked just a bit more solo content released as well. At the very least, adding more LQs to all areas to increase variety in the rotation. Maybe even raise the limit LQs obtained at once from 8 to 10...or do away with the limit all together =P. It would also be nice to have more variety in LQs rewards. For example, 5 anima points, 5 "Return to Nearest Town" charms, 3 tickets to trade for LQ stat boosts, 2 keys to trade for "Mystery Boxes", combination of any rewards, etc. etc.
Anyway, I appreciate SE for having patches this often. Always fun to see what's new. ^^