the problem is that devs refuse to give any utility or buffs or even debuffs that work on bosses too for whm, they want to stay in that whm is pure healer, that why if whm stay pure healer he/she should deal most damage of all healers
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I mean, they could give WHM all the utility they want, but all that matters is how much it increases raid DPS.
No one cares about Temperance's damage reduction or Asylum's generic healing boost unless it can save a healing GCD, and an extra Glare is just an extra Glare.
They explicitly mentioned the level of the first tier of eden as being on par with Creator. So basically the same as it was in SB. No need to wait and see. Nothing is going to be any different.
I find it hilarious that YoshiP once made a very vague statement along the lines of "oh you noticed something different about damage but I want to reassure everyone it won't be a big change they shouldn't worry" and so many people jumped on that as meaning there would be more healing. Same people never even stopped for a second and asked themselves how much more healing would be required to make sense of the changes because if they did they would see it's impossible that they would push things that far
I find it funny that people can’t extrapolate. I mean do they have to spell out every little detail? Give it until 5.1 and see if the difficulty increases and the required healing increases. They stated they wanted healers to have to heal more than they had been doing. He did state he didn’t want healer to think that it meant they would not be able dps and that healing would become “to stressful”. He then offered that the first tier of eden would be similar in difficulty as Creator to “give people a chance to get use to the changes.” Logic would dictate that if they are waiting on boosting the requirements of one they are waiting to boost everything else. Also, all of the changes to the healers kits make very little sense unless they planned to boost the healing requirements. If they fail to change anything in heal requirements at that time complain. If they only tweak the raids up slightly then complain. But complaining about difficulty is a bit premature at the moment as we already know prior to 5.1 absolutely nothing was changing in those regards.
P.S. I do have expectations that healing reqs will increase. I am, however, under no illusions that the healing reqs will ramp up so much that medium skilled players or above will only have to heal. I just expect that they will change the heal time to dps time ratio that the average healer is capable of maintaining.
Whm should absolutely do more damage than the other healers. SE has been adamant in having whm be the “pure healer” of the three, hence no real raid utility. As result, I do believe they should do more damage than the other two to make up for their lack of utility. It’s only right for the sake of balance. Healers that offer damage buffs in any form should not do more damage than the one who has nothing but healing and damage to give. To have damage on par with whm AND increase the dps of the party is not balanced. That just pushes whm away all over again, and that is not what we want.
We have to give and take. We can’t have our cake and eat it too. Whm needs an advantage over the other healers other than just mp management. And I would rather them have the personal dps advantage rather than just tacking a raid buff or so into them just because the others have buffs. I really don’t want more homogenization.
Wait until release!
Wait until you're 80!
Wait until 5.1!
Wait until the first raid tier!
Few jobs have been waiting for years and still have issues.
And many of the decisions regarding healers they have made are ridiculously questionable.
You call great healing, best damage, no MP management and great dungeon utility in Holy not having your cake and eating it too?
As a AST Main my concern right now is not our dps its our healing. Which is god awful and makes running 4 mans painful, I love the new 4 mans and want to run them more but wont until our healing gets a buff.