Is Tailfather really that closer to the Gnath colony than Anyx trine anyway?
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Is Tailfather really that closer to the Gnath colony than Anyx trine anyway?
In terms of travel, they're generally the "same distance", just that you have to loop north of Tailfeather to head out and go down and Anyx Trine is a just go southeast path.
I'm not even sure any modern game even uses graveyards anymore. That stopped being a thing once corpse recovery stopped existing. The only games I recall using graveyards were World of Warcraft where if I remember right you still had to run back to your corpse as a ghost. Ever Quest 1 used them too. If you died in certain higher tier zones, since it was possible to either 100% wipe in a raid, die in lava or a place where your body couldn't be recovered easily, surrounded by monsters or flat out glitched underworld. Wait at the graveyard at zone in for 15'ish minutes and your body appears at it.
How is this any different from when you die, you rez at a nearby Aetheryte (assuming you've set it as Home, if not, you just teleport back anyway)?
Also, word of advice for the densely packed aggro-heavy areas, don't bother fighting things. Devs removed the Heavy debuff from getting hit while mounted, so just keep riding until you can find a safe spot far enough away from mobs that they reset.
To anyone scoffing at a player dying in the overworld, there's still plenty of areas, like Gnath or other beast tribes, Garleans, etc, where there's enough aggro that it's a pain to breeze through.Who hasn't pulled too much trying to rush through the Sapsa Spawning Grounds? Does anybody ever enjoy making it through O'Ghomoro at-level?
If you haven't done so, unlock your chocobo companion. They can help you fight open world mobs.
I would think the Aetheryte fast travel was enough to make "graveyards" obsolete.
Even if your homepoint isn't the nearest one, it takes less than a minute to port to that one, no body retrieval side-step required.
Heh, I remember the first time I died in SB, was during the MSQ in Ruby Sea. I think it was the fight in the fishing village. This is before the MSQ took you to either of the aetherytes in the zone. So ... respawn in Kugane ... and basically had to swim across the entire Ruby Sea to get back where the quest is. Wasn't too happy to say the least.
Hate to say it: but corpse running was my least favorite part of World of Warcraft.
Extra annoying in the western highlands - there’s a visible aetheryte at Camp Riversmeet (confirmed in the sightseeing log description) but you can’t attune to it. Would be nice if it could be restored to working order somehow.
I also feel like there could/should be one somewhere in the abandoned city in the hinterlands.