Originally Posted by
Odstarva
You can argue, but you'd be wrong. There isn't a "trade for service" function in the game, those are player-made agreements.
The only situation where I've seen GMs intervene in such agreements is when it comes to crafting comissions (when the provider refuses to deliver / scams the client).
It doesn't apply to run-selling - if the game was intended to be played like that, there'd be a bot players could pay X amount of gil to have content completed / earn rewards.
And! There are such similar systems in place already (like trading the weekly alliance raid reward for upgrade parts). The very reason they added savage on the side was so players could experience the story, while others get to participate in more difficult content. What's the purpose of that when you're allowing people to skip that as well?