Originally Posted by
DoctorMog
NM's, Raids, all endgame content:
Useless.
Why?
Crafting.
SE, making content just to make it useless. Shooting themselves in their own foot.
There are 2 options for successful game progression:
Make items and fights and contents scalable/unique.
or
Make content at a pace where new content replaces old content in a timely manner making scalable content a non issue.
SE is doing none of the above. If new content doesn't replace old content at a pace to keep players from being bored and leaving, or making items and fights "scale" or "last longer" they are wasting man hours making content that is useless a month later with nothing to replace it for 5 months.
11 did this right, old gear was "unique" enough that it had a purpose in situations much later in the development of the game. Items with stats not commonly found on them from RELEASE made them useful and scalable. After YEARS, items were still good situationally. People would still go back and do that old content to get those items.
Currently there is nothing of the sort in FFXIV. Old content is useless. Wasting development time is all they are doing. They cant produce new content fast enough to do the "world of warcraft" development style where everything is outdated and a huge chunk of content is released every few months.
They should either ramp up development of new content to replace old content or start making items more unique stat-wise to "last longer" developmentally.