Originally Posted by
Ariomi
I see things completely opposite then you. Summoner already has been simplified. (snip)
Red Mage is the polar opposite to Summoner. If you say you find it boring, I would ask you if you have ever played Red Mage, let alone level it to 70. Or are you just listening to what other people say instead of playing it for yourself? (Your profile suggests that your only level 70 class is arcanist, and your next highest class is a level 60 machinist.) Red Mage requires much more thought then Summoner, balancing three different procs and trying to constantly keep uptime on the boss. Red Mage doesn't have a single dot, and I often find myself trying new ways of sneaking in dps. Any time a Red Mage isn't busy casting, backflipping or melee-ing they are doing 0 damage. In comparison, Summoner's pet and their dots make doing damage easy. Your pet will auto attack anything once in combat and Dots do damage as long as they last. Summoner is much easier to do damage, (Albeit less damage.) In O3s I found out that I can lunge towards Apanda, unleash my melee combo on it, and backflip back into my square and verholy it for extra damage, instead of staying in my square and losing damage. If I mess up that jump in anyway, somebody is going to die. Something Summoner never has to worry about.
(snip)