I agree with 2-4 people set up. (At least 2-4 not max)
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I agree with 2-4 people set up. (At least 2-4 not max)
ok its decieded then 2-4 members quests,i will call yoshi-p now.
http://s3.amazonaws.com/kym-assets/e...png?1320279348
[QUOTE=KiriA500;491353]Who says I'm anti-social?
I was just pointing out that there are other people who play this game. I know that must be hard to see from atop that high horse of yours, but purposely keeping content from people for the sake of keeping a minority happy isn't a smart move.
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I dont see how its KEEPING content from people.. just like any other game.. they put content there for you to set a goal to reach it.
Why do they gotta do easy/hard mode for everyone?
There should be only 1 and its up to the players to reach that goal of obtaining items
Considering that Jobs are designed specifically for party play, I seriously doubt that the quests to get the items will be solo-able.
I imagine that the JSE (or AF gear if you prefer) will require 4-8 person parties to acquire and the quests will be tied into the new (and perhaps existing) dungeons somehow.
unlock job gear/abilities by soloing = you're doing it wrong.
Completely agree Hayden and Malakhim. :)
I'd love to see *interesting* and *engaging* Story Missions / Quests to earn your Job Specific Armor rather than a boring Repeatable Time Sink.
Continuing along the lines of what Malakhim suggested, maybe...
* For the Monk Quest, it's about entering a Tower and using your Hand-to-Hand Melee abilities to overcome a series of formidable foes: There's a deadly Ranged Specialist you have to defeat, followed by a brutal Dark Knight with High Defense, followed by an adept Sorcerer with dangerous Magic Spells, etc.
* For Black Mage, it could be overcoming opposing Elemental Forces at Wyvern's Perch, and utilizing quick thinking and mastering the changing Elemental landscape (e.g., pools of Lava (Fire), Ice Caverns, etc.) to your advantage.
etc.
Anything over a "Collect 50 AF Totems/Nuts to get 1 piece of your AF Armor"-scenario. (~_~)
Please improve upon weaponskill, and spell animations PLEASE SE.
I would prefer a chain of quests with story line that culminates in a challenge that results in obtaining a piece of equipment at 100% drop rate (for this, other stuff can be farmed). Parts of this chain can be soloed, others require a reasonably skilled party to obtain.
Actually, this equipment is more than 1 piece, might be nice if I can farm my pants solo, need a team of 8 for body piece, coffer hunt my gloves, get a rare drop to have the weapon crafted...
However they do it, I hope for no cakewalks please but also no 1% drop-rate on hard 8-man boss kill crap. There MUST be a feeling of achievement. I should walk up to Thanos and notice he got his hat and be all "Oh sweet!".
One final thing, don't force me to solo it, if I want to duo with my sister I shouldn't have to kick her from the party to watch a CS and fight a easy mob... That makes me crazy ><