i didn't say all there games were outdated but they had admitted to those 2 mistakes and didn't wanna make them again. its not speculation its fact.
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Square was known for their story telling LONG before they were known for their visuals. The early games, most people couldn't tell them apart from other games of a similar structure. It wasn't until VII that they became known for their visuals.
Now about the game being able to run on lower end systems for 2.0. From what I'm told from a friend, and also have read in many places around the net, FFXIV is coded poorly (or mediocre, it's all relative), and that 2.0 is supposed to be highly optimized, only time will tell......or Yoshida might tell, but you should never trust a salesman, you might be buying snake oil.
I actually think the screen shot they released looks pretty cool. It's kinda like the surrealist look from 300 applied to FFXIV. I didn't like the look for 300 but I think it looks really cool for FFXIV, though hopefully it's something that you can turn on or off for people who don't like it, or incase it begins to give me a headache.
You did actually.
That's saying every game SE ever releases uses outdated graphics by the time they're released, which is very much untrue. Admitting mistakes doesn't mean they're admitting they release games with outdated graphics..
(XI wasn't a mistake though) As explained, Spirit's Within did poorly for reasons beyond graphics.
FFXI launched at the end of 2001 (beta) and 2002, graphics in XI weren't inferior to anything at the time. Spirit's Within didn't bomb because of "low quality graphics."
None of the SNES FF Games were outdated graphically, FFVII was a weird graphical style, but FFVIII and IX weren't outdated at time either. (Especially CGI cutscenes), FFX, XII and XIII weren't outdated either.
So I'm really wondering what you define by outdated, or are you confusing the fact as years go on graphics get aged -- Because FFVIII for example didn't look inferior to anything else in 1999 on the playstation.
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