Too many healers thinking that its WoW (who actually promotes combat medics cause they gain BUFFS from certain attacks, where as here it's been a product of bad design festering more and more everytime savage raids like Gordias rolls out, which was horribly overtuned and had horrible rewards). Snoozing on the heal button and then when a SINGLE thing goes wrong, or when cube form rolls in, we are all punished by the healers' inaction.
I'm serious, our first win was thanks to the healers doing actual HEALING while certain people stacked the meteors multiple times. Barriers to trivialize damage. HoTs to deal with healing less. And strong heals to get back to other things in a flash.
Have good healers who HEAL! Not attack and rarely heal. HEAL!!! Nobody cares if you attack just HEAL and keep us alive or you'll be stuck at the 2nd boss and Ozma for some time the moment your perfect world crap falls apart.
