Commendation are bad since heavensward. I started leveling a tank the moment I got my lvl60 mch and whenever I had new players in my team they didn't even give any or say thanks.
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Nothings stopping you from running the dungeon again you're not loosing any exp, all you're doing is trying to slow down someones relic grind. Maybe its you who needs to be considerate of other players.
Wrong attitude really. There are other ways to get those poetics. Only way to learn to play is dungeons. All you are doing is making new poeple think everybody is a bunch of jerks and not want to play. Want this game to grow, play nice. You want that fast poetic, trails, lvl 50, hell, go lvl 60 and expert, let the new poeple take their time and learn how to play.
A rather terrible mind set. If high level tanks etc want fast clears they can use PF and form parties of like minded individuals. They are not in short supply. If they insist on using low level roulette to gain extra poetics etc, the price they pay is that they should be considerate and attentive to the needs of the party. The rewards that are in place in this content are there in the hopes that high level players will come to help new ones still trying to master the game. If they are not willing to do that, they should stay out and find alternative methods. Its attitudes like this that make me think we need more linkshells for low level players to find helpful tanks and healers willing to actually take the time rather than hoping to abuse the system for their own gain. It paints a rather ugly picture of the community to say that this sort of behavior is acceptable. I enter a lot of in progress low levels as a healer that ran afoul of high level players who were either just a nasty piece of work or who bailed and left the rest stranded after huge queue times because a dungeon was 'too long' or the players were new to the content.
My advice to low level players is, yes, ask if you'd really like the exp or even if you need advice. It can be scary and personally I prefer to bring it up myself if I'm tanking right at the start but that will not always happen and some people are happy to slow down if they know its what you want/need. Secondly if anyone gets verbally abusive get rid of and report them. Ask what world players are from if you have a good party. There are a lot of us out there who are more than happy to put you on our friends list and lend a hand if you get stuck. Long story short, don't let the bad eggs ruin anything for you.
You do realize it takes DPS 15-30+ minutes to get in most low level dungeons for experience right? Right!? Please tell me that you realize this. Not all classes get insta-queues.
This is why I paired up with my husband's MCH to begin with. He was getting 45min queues last night. Even with my grouping with him as a healer it was still 15min queues. So yeah, when it takes that long to get in a group. the princess tank could be a lil more considerate >_>;
Low level DPS want to get to their anima weapons too...
Unless they recently hotfixed that. It's been a while since I have leveled there:
There is a factor of 10 between seedlings and hatchlings.
Seedlings give around 300, hatchlings around 3000.
It makes a HUGE difference to leveling folks and the hatchlings are very easy to kill, which is why I always ask if we can let them hatch.
If you enter a LOW LEVEL dungeon, the primary goal is to support leveling players.
If all people are scaled -> proceed on a quick run.
If you have 3 non scaled lowbies and they ask for xp -> do the whole thing.
While holding aggro on my Dork Knight is stupidly easy, I never had much problems on my Pally in low level once I got Shield Oath.
Only Lv 51 now though, so no Idea how Pally scales in HW.