Except you don't carry the gear around... Did you even read the suggestion I linked?
You get the gear, Spiritbond it (or whatever, really, they could do anything to make it work), then you unlock the trait on the gear permanently in a menu similar to the Additional Actions in the Actions and Traits menu. Do whatever with the gear afterwards.
I guess you'd perhaps need to carry it around to Spiritbond it, but that shouldn't be a length process (since RNG should be cut out). Really though, all I'm seeing is an argument for why they need to improve the inventory in this game... That's something they just need to do anyway...
