As someone who's played PvP in almost every MMO game these are some of my opinions and suggestions:
- A proper ladder with seasonal rewards for Wolves Den. Competition is what really gives PvP longevity. Rewards can be cosmetic like titles and mounts.
- More off GCD abilities or something to make combat feel faster paced, this will create more depth for players to explore (easy to play, hard to master kind of a mentality.) More counter abilities that makes using it only at the right time would be rewarding.
- More ways to customize your PvP skills and stats rather than just the current AP system. I.E PvP rank could be a level for PvP stats like CC Reduction, healing intake increase and such. They don't have to make the biggest difference in the world, but I believe customization is what makes PvP in MMO stand out from other genres.
- Large 72 man PvP is okay if there was more reasons to be split up, currently it's way too hard for certain roles to perform. Objectives that allow more complex strategies to be rewarding could fix this, giving more use to various classes and roles.
- Been mentioned everywhere, but a dueling option. This would purely be for fun not for balance.
