aha
well i think as OT with 110 weapon and STR jewelry war hit 270-310 depends on fight maybe more, 200-220 as mt too with vit gear etc
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So, the WARs in defiance with their HA weapon and gear, hitting BB for 700 crits are possibly breaking the game? Of course you know that they are overgeared to the max for Ramuh, even if it's the last primal that came out.
So let me rephrase your question for you: Isn't endgame content oversimplified the moment it hits the servers? Share your thoughts.
Well congrats to them...
Also
You write that title one handed OP???
Simple solution. Lancer is a tank. Dragoon is a dps. Same with Pugilist and Monk. It would take some reworking, but I've long believed that this whole base class -> evolution idea is a terrible one. We still only have 9 total jobs. It just *looks* like more. Make the base classes stand on their own instead of just something that you bring out once in a while because you don't want to rework your main job's action bars. I have yet to find the motivation to take off my soul crystal on Black Mage - partly because of lore, but mostly because there's no need to go back. If Thaumatuge was more like XI's red mage, however...
And the only time I've taken my warrior crystal off is to go into PvP and troll people, not even because I think it's a serious job to bring in there.
The system needs another look.
Ps. I have both Warrior and Paladin, I just post this for the discussion. Drop off your nerd rage and personal attack by the way
I know my ipad's correction function turned my title into some weired subject, but are you having difficulty reading this part too?
I specifically point out self healing is kinda reach a game breaking level, did i said something else? I am not asking for a nerf on Warrior but I am simply open this for discussion? Release your nerd rage else where if you cant take it or dont like it.
I'll simplify it for you. I pointed out they are over geared. You can tell by just looking at their dmg. Since you have both PLD and WAR, you could make a good guess what item level they are.
Again, it's the encounter in particular which is too easy. Not WARs self healing.