Originally Posted by
Shurrikhan
Again, my preferred solution is just to increase chip damage, game-wide. Barring that, though, perhaps just revert it to the Stormblood version of a 20% HP barrier on a 12s CD, instead of 25% on a 15s CD? We could buff some of its currently lackluster CDs in TBN's stead, such as by giving Oblation a second, briefer layer of mitigation [20% until having taken damage, 10% thereafter; or just 20% for the first 4s and 10% for the rest] or buffing Dark Mind slightly (retaining the anti-magic advantage, but maybe applying also a 10% physical mitigation component).