Originally Posted by
Shurrikhan
The problem of having +100% generation but only +10% or so damage would apply regardless of whether it requires combos. Don't Syphon and Soul eater require the combo to generate resource anyways?
No, the issue I'm referring to is if, say, Syphon normally grants a sixth of an Edge and an Edge deals 460 potency, then that's 77 potency more afforded (85 if used in-window) via that doubled resource generation (compared to only 28 from the damage buff itself), while our GCDs that hit hardest in themselves would actually be less affected (only 50 bonus potency from using Bloodspiller, which would beat out only Hard Slash/Unleash/Unmend). As such, our big hitting GCDs... would then be the second-lowest priority attacks to use within that window.
That's still not a problem per se, but it could be a little unintuitive or mathematic to want to prioritize GCDs spent on Syphon Strike or Souleater over (especially, non-Delirium) Bloodspillers.
:: Of course, nerfs to Edge's/MP-spenders' portion of total damage or making Bloodspillers grant MP regardless of Delirium would already mitigate much of that, though +20% dmg | +50% resource would still probably be the better balance.