Originally Posted by
Praesul
Massive self-healing has been WAR's identity for like 90% of the job's existence, it's very funny that people just started complaining in ShB. The one time it wasn't a thing was a period in SB when they yoinked Bloodbath from tanks and gave it to the melee DPS, and even THEN the devs eventually gave Steel Cyclone innate lfiesteal, because again, self-healing is their thing.
Instead of taking toys away from one job that makes them stand out people should be campaigning for other jobs to get their own "moments of power" to shine rather than being crabs in a bucket. I'd argue PLD also has a cool identity in that clemency is better at carrying through potential wipes so they can consistently heal multiple people throughout an encounter if they have to, whereas WAR healing is bursty and their main healing method is on a cooldown and can only target 1 person.