Oooh NPC would be fantastic! I'd honestly never thought of that! And I totally agree with the line-change, would be much cooler with different vows etc
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The idea of a questline was mentioned pretty far back in the thread, it received a lot of positive feedback! It'd be a lot more fun I think to kinda have a quest line saying "Well hey, before you get married/joined/whatever'd you're going to need to earn your permit" or somesuch, beats having a little level requirement and makes the whole process a little longer and a lot more fun!
I would even say make the quest long. Not to insanity length but long enough that when you are joined it isnt like "yeah we did this 12 seconds ago, as an after thought I think I want to try someone else".
Like the quest idea :D - good to go along with the idea of bonding with a player as well. Could make really awesome moments / CS inside the quest itself (like fighting monsters in insane odds) or having side by side crafting .. tehehehe lol
Hell if it was something as such I'd run it with my brother, for the sake of clearing the content. Would not really be a bother, thing is however am getting the vibe that some are not looking at this as another game component. And are bringing RL views in here.
Going of fantasy or even our past, bond between man and man and woman and woman is shown to be unbreakable as man needed someone they can trust to watch there back in war, and women needed help from other women while the men are at war.
That however is a brotherly bond, born from necessity. In ARR it will be easy to lore in as will be fighting a "war". I think people are looking past that and going in to the bedroom with there idea, an we get the Q.Q i quit people.
I agree there's a lot of folk bringing /rl into this - views such as religion/morals etc and this is a faaantasy game, so those views as much as I can respect them do not belong here. (that made sense in my head honestly, not so sure now it's written down, but I mean no offense!)
I get what you mean about the different kinds of bonds too, I brought that idea up waaaaaaaaaaaaaay back in the thread (click the link in my sig to get teleported to like page 26!), and said that players could enjoy many different kinds of pacts; pacts between best friends, sworn siblings or even lovers yet each pair of players must determine what that pact means to them. This received a lot of great feedback too!
I'm yet to see anyone actually say "QQ i'm quitting", just a few saying "Well I know people that are..." To me that's kinda like dramatizing it a bit... The folks I know that were hoping that SSM was in the game are a bit narked at it not being implemented to start but still have a lot of desire to play the game.
It'd be awesome if they scrapped the idea of marriage completely, leave it to a nice quest line, player or NPC ran ceremony and then have the players define what their bond means to them. No squashed toes and everyone's happeh!
Kinship bond was mentioned like 80 pages ago.. :D lol. I think that players should be able to describe their bond - whether the ritual is vague enough or allows options to visualize (brotherly/sisterly hug opposed to perhaps clasped hands and a forehead touch or something as an emote option at binding). One implies romance but isnt like "its time for boom boom" and the other is available to those who are in it for a kinship (or want a different option).
I rather see it neutral on company stance of just adding the items needed and have the players handle it tbh. When I mean of working for it they put the effort into doing something like this by RP or making whatever vows script for it. Personally I don't want to go fight something on a wedding day can see it know sorry honey can't talk mesa killing monter atm hey I need a cure she responds should of thought of that before you snubb me it over ; ;? what i doooo ; ;
Vows, wedding, marriage, is what am trying to get away from in here. Am aiming at doing quest X or Y to prove that 2 players are willing to do what it takes to help/save the other in a tight spot... or something like that. Or even better simultaneously each starting a dungeon from a different point and working to join team in the middle and kill a boss...
what if your lovers a newb :<
http://chzmemebase.files.wordpress.c...d-problems.jpg
Now on Gamespot, looks like they getting more bad press.
http://www.gamespot.com/news/square-...sy-xiv-6400405
So you are trying to go off topic. Or at least water down the premise so that its no different than the many other side quests or dungeon crawls involving multiple characters.
This is a completely different kind of content altogether, forged out of the kinship the two parties should already have before application and invites to guests were sent. This is how FFXI did it, and it helped convey the decorum necessary for the ceremony.
I'm looking forward to this maybe me and the rl wife will try it out lol
Well I mean he's right, there are a lot of the same comments we get here from people who just don't understand what could compel people to want marriage in a game. That's fine, but I mean they wouldn't have added it if they didn't think there was demand and all.
The comments actually pertaining to the restriction though, you're right. They're overwhelmingly for the removal of it.
Same sex marriage in Eorzea? YES WE CAN! :o
I am Barack Obama and I approve of this message. :cool:
Ha ha, thanks for quoting me. And yes, there are people on Kotaku, who said they were active players and canceled their subscription over it. One particular person said he/she had dealt long enough with it with StarWars Old Republic (I think that's what the game is called) and now this just push it over the edge.
I personally won't quit the game over this. I've lived long enough as a gay man myself to have my happiness get bothered (in this case the joy of playing the game) by bigots and cooperations which think too highly of themselves. This is a game after all, I don't want to bring real life politics into it. That said, it's a topic I have no problem standing up my view and will continue fight for what clearly at least 500+ people in this English forum know is supporting, which ultimately, is what we should be arguing about. If you think about it, they asked for our opinion, we voted, then they are hesitated to give us what they asked us to vote for.
To those who argued about the population size:
1. In economical statistic, which I have a degree on, the population size of this forum is good enough to act as a sample size of the whole game population. The fact that people actively voted themselves gives this a perfectly random population sample without bias.
2. The argument of "there are a size of population voted yes because they just don't care" is not even an argument at all. Just because they don't care they still have to actively choose "yes" or "no", and they chose yes.
I am starting to get blank ideas over this. Technically as long as SE doesn't call it marriage, they can get away with anything. As long as the ceremony is conducted by none religions figure they can get away with anything. As long as the lore make's the "connection" of necessity, not of emotion they can get away with anything. I simply don't see any further stones on this path, just weals spinning in the mud.
I don't know. Maybe making a epic joining quest, or even a quest line, for two people would be a good thing. In RL you don't have to go fight any beasties to be joined. It would separate it better.
In response to number 2 it actually does matter according to statistic principle. There should be a third category for people who don't care. Because if you don't care your more likely to vote yes then no. A person who does not care wouldn't say no as it does not effect them so why bother.
To that end there should also be an option for those who want marriage straight removed. A survey of the populace can only be seen as legitimate if the answers one can give are collectively exhaustive and mutually exclusive, which a simple poll like this does not fulfil. I swear every body seems to have a doctorate on these forums.
non-realworld religious figures = ok. Eorzea religion I see no problem why they cant.
They can get away with emotion as well, and I hope they do something of the sort. Simple dialog "How are we to bind you two?" "A. Binding of kin B. Something more...
Would hate to see SE have to water it down to "nice to meet you, now you are both bound, YAY, get out" lol
And I really like the idea of the quest - I know one popular idea for it is to fight insurmountable odds or teamwork specific dungeons. Like to push other contents being included as well.. Imagining a mithra x taru sitting on the dock fishing together XD... I think you could make the quest kind of "sample" all gameplay elements - completing them all would take more then 10 minutes of dedication.
Pretty much yeah. There's so many things they can do to get around the "controversy" they've brought up themselves lol.
There is more to discuss but at this point we're mostly just waiting for a response. Can't really discuss too much further without knowing what Yoshida and team has decided.
Think this thread served its purpose I think it just useless drivel now on either side of the issue nothing new has come out of it besides same old repeats from people including myself to be frank. Now I am going to wait and see how SE make there mind up on whenever that is and put an end to this thread or start a new one for people to troll on.
While I'm fine with waiting for a response from the dev team. I would like to mention this. Intentionally rude postings in an attempt to close this thread will not invalidate the findings of the poll, and will only result in more threads being created on this issue.
You are not doing the moderators a service. And you will make whatever side you are on look bad.
Its sad that video games have become too much like real life...very, very sad. They are no longer an escape from the grind of life, just another political vehicle for people to push their views, regardless of subject or stance.