I guarantee I have more gil than you. So LOL at your "you're doing it all wrong" garbage.
Ignoramus is ignorant.
your real TLDR should read: TLDR: I like economies where gil is highly valued, and don't understand macroeconomics.
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The crafting system in this game is way more complex, fleshed out and more fun than the combat system. My signature proves that some people do play this game for the crafting more than the combat. And you're more than welcome to go slay all of the dragons you want. Just don't expect to get rich doing it. This is an MMORPG. It's a digital alternate universe. It's not Diablo.
In real life people do crafting as a way to have fun and relax. I don't know many people who go to war or do guard duty for fun. That's a literal sweat shop.
I actively study economics and have gone through many dozens of economics books by a large number of major economic authors. There's nothing technically inaccurate about what this man said. All you did was engage in a bunch of ad hominems while failing to provide any real critique or alternative analysis.
you forgot some important FACTs
Fact: Using the Market Board DO NOT PUT GIL in to the Game, it REMOVES IT
Fact: leveling your Crafter class or gather maths on DoW or DoM do not put gil in the the Game it only transfer between players if you do not sell to NCP
Fact: using the Market Board make Gil disappear and transfer between players not Generate
Fact: Levels, FATEs. Dungeons, Quests or selling stuff to NCP is the ONLY way to Generate Gil.
Fact: so if you can't make more then you use let say a endgame person use 10k Gil in repairs each 5th run he needs to make 10k gil in 5 runs or find a way to make 10k Gil for WITHOUT losing more in repairs.
Fact: if you cant make more Gil then you use, you got Gil problem.
yes you can use gear that you can soulbind or craft your own gear and save the trouble that way but the issue is that this should not be the case in my option.
enjoy
/10char
I would also like to add that on Goblin, the going rate for tome crafting mats is about 30k. Potash is 125 tomes of philosphy, going through CM grants 100 per run(correct me if I am wrong). After 5 runs and a '10k' repair bill, you can buy 4 potash with 500 tomes . That is 120k worth of mats. 110k profit. That's 50 runs worth of repairs. Plus another 10k for teleporting everywhere.