Originally Posted by
Vexander
Fair enough, but I tend to see Lag as the issue. People aren't in the safety spots soon enough and all. By the time a group is getting close to finishing the fight by memory after several wipes, the timer has pretty much run out, or a healer/tank leaves which prompts an avalanche of people leaving. Again, I'd expect this of an EX version of the fight. Story Mode content should be much more straight forward than this, though to be honest, I don't see a way or nerfing Shinryu to Story Mode levels without really taking away the essence/immersion the fight brings...
I mean, what do you do? Remove the knock back effect of Tidal Wave? Nerf Shinryu's AOE damage? The size of the AOEs? Downsizing the fight doesn't feel like the right move, but it is certainly unforgiving.