SE knows it's happening and allows it to happen with zero repercussions or any plan to change the situation in the future. That tells me pretty much everything I need to know about their intent.
For those who didn't bother reading it all.
From what I gathered and read tldr:
Idea:Convert rl money into gil.
Outcome: People having ALL TEH GILLS!
Outcome II: RMT ho!
More Outcomes: People selling this amount of money for that amount. We'll end up getting hackers.
Final Outcome: FFXIV: A realm screwed in the ass because of one horrible idea.
What the majority of us are saying: This is one bad...bad bad bad idea.
People need to understand anyways, we will ALWAYS have RMT's/Spammers. I've just had 1 for the first time in months.
It won't stop RMT, they'll still be here, they will always be here....we just don't want them to increase any
and this method probably will...or won't...they'll still be here. I've never seen a MMO without them.
I dunno this is just one bad idea so I'm going with everyone else....
http://vignette3.wikia.nocookie.net/...20141216030341
Go read the dev comment if you want, they never said people would be banned for it. Like I said in the post that you quoted, they specifically stated that if people continue to do it they will look into an alternative solution.
They know it was their mistake, but they also know that not many people are going to buy a $20 bracelet and sell it for 1.2 mil when RMT is selling 10 mil for the same price. There is hardly anybody selling them now that hype has died and they sell incredibly slow, hence the 1.2 million gil price. Nobody gets banned for buying gil from RMT either, that doesn't mean it's ok for you to do it.
This entire thread is RMT and Inflation sans maybe a few people who mentioned subscriptions taking a hit because of this.
I've talked about how this subscription model would affect Inflation.
I've talked about how RMT does not directly equal P2W as most people seem to believe as well as expanded on how RMT is in this game already but SE is NOT getting anything anything for it. I've argued this same point in the promise bracelet debate and will continue to do so. Onto that point I've elaborated on how P2W in this game is a very big misconception.
Nothing I've said is a strawman as it is all related. The only strawman here is you trying to find one, to devalue others opinions.
You are 100% correct they did say this. What I got from Intaki's post was sarcasm. He's basically saying RMT is being allowed to be a legitimate practice in essence of not being punishable. I've known several Gold Buyers on my small time server alone who have bought several millions in gold to buy runs for the content. They do not get banned. These are known players in the community. I'm very sure this situation is not very different on other servers. Those people who sell runs constantly? They know who the Gold Buyers are and they all see those same people daily most of the time.
I'm all for some "official way" for people to purchase in game currency If it gets rid of the constant spam from gold farmers.
I believe the misconception is yours to assume I've been arguing from a solely anti p2w situation. I think real money should never under any circumstances be allowed to effect the in game economy. Period. (This includes wedding bracelets. They should be made untradable or specifically gift-able from the purchase screen) My problem isn't with p2w specifically, although it isn't unrelated to the conversation especially depending on how square would implement it. So if that was your point then it shouldn't be directed at me at all.
To your point however there were many posts near the earlier parts of this thread specifically using buying in game houses as a by product of these tokens. Something that is currently very pricey, and rare. If a user used tokens to get tons of money so that he was ready to buy a new house the day new houses were added he would then get one where someone who saved the old fashioned way wouldn't because they took longer to save up. That token allowed him to have the money quickly in order to buy the house over another legit user who didn't pay money for tokens. That IS a form of p2w and someone DID bring it up in this thread. So while it's not my primary argument please don't assume tokens have no p2w aspects to it. The p2w aspects come completely from users using the gil gained from rmt tokens to do something before someone who didn't spend the real money on tokens could. It doesn't matter what the item is. If a patch drops and new crafting items appear those tokens could give a player so much extra cash from trades that he can now tackle the new crafts and gain a dominate market position. Solely due the money gained from token trades. More p2w. It's not that hard to see where p2w fits into this picture.
Sure you did. Just not on anything approaching the same scale as you might here or in WoW.
RMT may exist in EVE, but I know from firsthand experience that it's pretty horrifically neutered there.
And as you've already been told, it already does. Not even the wedding bands, but the extra retainers too. Heck, I'd say even the dyes count as well.
SE does not share your concern, and that's something you just need to learn to deal with.