Majority is busy either playing the game or playing other games while they wait for Early Access or Dawntrail to drop. Majority is generally quiet and pleasant to interact with IMO.
na, its people who understand more about how the game works, watching many of you complain so hard about this is kind of funny.
the game is balanced around raids, and end gme content, dungeons could, for the most part, can be cleared by most comps of jobs. Its all about the skill of the players.
There is no skill around pressing bloodwhetting every 25 seconds and becoming an immortal god
And let’s ignore dungeons for a second. Damage profiles in savage and ultimate are a mess as well to the point I’m spending 73% of my casts in TOP pressing broil as the SHIELD healer. Aren’t people constantly saying shield healer is the most stressful role in high end content. I don’t even know why I’m called the shield healer when I barely have 1/5th of the total raids mitigation
Healers are redundant in casual content and glorified glare bots in high end content. There is no content where healers are well designed
I think Bloodwhetting does need to be nerfed in AOE situations, but I don't think they should completely get rid of its AOE capabilities -- getting showered in health is part of WAR's appeal. What they could do is make it so that you only get the heal effect from one GCD, and the cure potency changes depending on if you use a singe target or AOE weapon skill. It could be like 800 potency from a single target weapon skill, and like 100-200 potency using an AOE weapon skill. This way, it remains strong in single target fights, and doesn't scale as extremely as it does currently in AOE situations.
theres a reason why Kardia isn't a direct conversion of damage to healing so I don't know why WAR has it.
Imagine if kardia actually healed 170 potency per enemy hit in AOE, the tanks would have nothing to do because they’d be healed faster than they take damage
Would they enjoy just being a glorified hate director while the healer is completely dictating the encounter