You do the exact same thing in SWTOR..I fail to see the complaint here.
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I'm not renewing my sub because of lack of competition, boring stats, easy game play and forced casual play.
But most importantly, because it plays like a single player RPG. It seems like all the MMO aspect of it is gone.
I also think that the changes to some of the jobs like BLM, BRD, DRG during launched probably contributed somewhat. They're such a major part of the game and many people simply could not adjust to it ... or like it.
Though for me the vertical progression in terms of gear has bored me. I'll continue to sub after taking a small break here and there though. But subbing for months on end and enjoying it throughout is gone.
I'm mostly around for the story and side stories
Even as a hardcore gamer myself, this frustrates me sometimes. There seems to be a mentality nowadays that if you don't like something or have simply become bored with it for whatever reason, then everyone else must be too. I recently burned myself after grinding my crafts from early 20s to 50. So I just took a few days off, and will probably take a few more, what with Blade and Soul coming out. No big deal. I know if I keep playing for 8-10 hours a day, I'll run out of things to do. That's not the game's fault.
False. A satisfying core gameplay loop can have people coming back for the exact same thing for hours and hours, even with zero or minimal progression. Just look at TF2, LoL, DotA2, CS:GO, or any of the huge number of rogue-lites that rack up hundreds of hours apiece.
Satisfying core gameplay is the one thing XIV sorely lacks, and it's the reason it will not have the longevity it expects.
Everything in this game relies on novelty to be interesting. That novelty wears off quickly, and the game becomes dull. No I do not want to run the same 2 dungeons 5 times a week for 4 months to get a full 210 set. Oh look a new primal. And after a couple wins I know everything that's going to happen in the fight and it's super boring to just go through the empty motions of beating it. At least LoV is a more dynamic experi---aaand nobody's playing it.