Nope. There are numerous abilities set in place to combat MP loss. Not to mention you're literally complaining about having to optimize your damage, which, as a DPS player, you should be doing at all times anyway. And with this logic, parties should wipe as soon as 1 healer dies. Kind of a lame excuse. Honesty I feel like this entire thread is just trying to absolve DPS players of the responsibility they have in raids. Removing enrage timers allows DPS roles to kick back and relax while tanks/healers struggle. Thank God the devs would never do something that foolish.
