Putting your at best weak argument to the side, the core issue remains true. Greedy, entitled players should have their extra plots relinquished.
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I mean you don't address it because you know I'm right. Even with all those nasty awful players you hate so much, there's a very small number of players atm struggling to get a home.
On a happier note I've made a chaos alt now so we can see who can buy an FC house sooner, you or me \o/
Okay your arguments have been dismantled one by one now you're just resorting to the personal attacks. I won't further engage. Hope you have fun playing Final Fantasy XIV, spreading misinformation & snark on the forums.
Yeah look you're just talking in circles now. All of your points have been addressed.
Oh please, I once owned a solo FC house I was making gil from back on Dynamis, but all it did was highlight how absolutely ****ed the whole housing situation is that I COULD have bought out the rest of the ward no problem/no competition/no third-party tools but I actually had some goddamn standards, and preferred healthy queues times (hence moving to Primal) over a mountain of gil and nothing to use it on (not even to spoil "new" players because most of them were alts of already rich players coming from other data centers).
I have nothing to be envious of, I could roll alts and do exactly what I just described and even know which Maduin wards would be prime for it. I know first-hand how bad it can REALLY get, especially on low population servers, and I'm still in here demanding houses get ripped away from those who exploited the system, would see submarines nerfed into the damn ground, and wouldn't think twice if Square-Enix poofed away every gil I made, and everyone else did, from submarine farming just to "even the playing field".
Nothing about setting up submarine farms is "hard work" as most of the time you don't even need to make the parts yourself or wait for FC credits to roll in because somebody somewhere is always selling fuel tanks at a pittance and the cost of magitek repair kits is chump change when you're making back way more than they're worth in a single week.
Any notion that people who own multiple FC houses "earned" it is a gross exaggeration at best, and an outright lie at worst. Even I wouldn't pretend I "earned" what I made even if it was only ever a single FC house because it was just busywork using an over-glorified retainer. The ONLY thing that requires even an once of "effort" is ranking up a submarine to access the parts/zones they need to profit, but even that isn't some back-breaking labor, it's just remembering to check back in every couple of days to see if it leveled up and then swap parts/zones when it does.
Running an Island Sanctuary probably takes more commitment at this point and it doesn't pay up half of what submarines can.
don't bother trying to talk to Aelin they're a scummy housing elitist they dismiss an attack others even in the designated housing forums for this place just cause they have different wants from theirs. everyone in ffxiv and do mean everyone save for the small collective of new faces that pop in and out occasionally knows exactly how bad housing is in this game its even a popular meme about this game cause its that bad. an we may just be shouting into a void with no clear answers but eventually something is going to give DT was a wake up call to the developers to start paying attention to our feedback or suffer big losses in public reception, and in money earned monthly from this project.
Oh look who it is! You're the one who got so obsessed with that other poster and yet couldn't bring yourself to leave them blocked. Nice self control you have there. I've not really posted much in the housing forum at all lately, but anyone invested in housing knows better than you or that other player the state of housing. We've been working with it for years. DT has issues but housing is not high up in the list of priorities, much as I personally wish it would get some more love and investment. I think it will eventually, just not nearly as fast as I would like.
Housing atm has plenty areas to improve, availability is mostly fine with some things that can be tweaked to improve it. Advocating to take from other players is wrong and people can call me greedy all they want. I'm not over here demanding people have things removed from their accounts or banned.
I'll just keep working on getting houses 7 and 8 in chaos dc I spose. I've settled on making a hyur! \o/ Cause it's not in fact impossible to buy a home in the game atm, much as people love to cry that it is.
Seems to be a ton of unrestricted plots available on Sophia although aren't those wards unreleased to the public for purchase as yet? I did check my ward and it's private only at the moment although when I first started there it was FC and I own one (a large) and a private right next to it.
I can understand their not releasing those wards (25 to 30) but restricting certain wards currently available to private only shouldn't be the case and all wards currently available should be both private and fc available.
The current one FC and one private per server is what is allowed. Honestly I don't get the reasons why SE can't restrict that to one per service account and the loopholes around FC leader should not allow people to bypass that restriction. I'm totally opposed to changing the rules and applying them retroactively and for me at least that's a mute point because I seriously doubt SE would ever do that.
Yeah there's only 3 available at all to FC's on Sophia at all this period. I've sat near the signs and watched a few of the bidders come and go, they have ALL been alts used for plot hoarding so far.
Again the problem is, these greedy players will never let their already established accumulation of multiple plots go. There needs to be retroactive enforcement.
The only acceptable solution to this is Square implementing auto-scaling wards or instanced housing. That would solve the availability issues overnight; so what if a player buys up a whole ward, when a new one could spin up instantly or you have an instanced house for yourself?
But banning players for interacting with the game in a way that's been allowed for over a decade? That just reeks of spite and jealousy, and wouldn't even solve the issue. Once the ban wave goes through and a number of people pick up a house, and you're left with full wards and no availability once more, what then? You're back at square one, only this time there's no boogeyman to point fingers at.
No, the only way to solve this fairly for all involved is to do away with houses being such a limited commodity. Anything else is misplaced anger at the players, when it's Square who's enforcing artificial scarcity.
This is a kind of funny response with lots of anger reeking through your words. Your null points have been addressed multiple times throughout this thread. Everyone wants instanced housing. However a retroactive rebalance, with a hard limit of 1 FC House per Service account is just simply fair, though also wishful thinking.
SE can't do anything about the artificial scarcity given the current systems they have to work with. Sure it's great to want new systems and we all do, but preventing players from hoarding those scarce resources is a simple step they can take right now that would benefit the 99.9% at the expense of the 0.01% who greedily hoard them.
Says the person wanting to ban people from the game, and who's routinely levied personal attacks on those who disagree with them throughout the thread.
Ah, yes. "I disagree with you, so your points are null". Except they haven't been addressed at all.
Except it isn't. Taking things from people who've legitimately earned them is not fair at all. You might disagree with with people owning more houses, but at the end of the day, these players were and are playing by the rules using mechanics that have been pretty solidly established for over a decade. It sets a dangerous precedent to change established rules in such a drastic way to disenfranchise players, especially in a time when the active population is already falling off.
Now that's a bold-faced lie. They absolutely could do things without removing player's accomplishments within the constraints of the game. When was the last time they added new wards? Sure it's not dynamic, but they could use existing systems to increase the number of them to add supply, at least until a better solution was implemented. (By the way, I'll answer that so you don't have to: it was 6.3, almost 2 years ago. Is no new wards for nearly 2 years acceptable?) But even so, that only distracts from the fact that they've failed to implement a system to expand housing on demand and moves the onus from Square to the players.
Would it? Are you really claiming that 99.9% of the plots are owned by 0.01% of the players? That's an insane assertion, and I'd love to see the data you have to back that claim up.
But regardless, that still doesn't address the issue with scarcity. Let's pretend your suggestion does go through. Square bans all the players owning more than one house, and now there's a gold rush for people to get houses. Everyone plays by the rules. Every plot is claimed, each with its own unique player; nobody does any shenanigans with extra service accounts. There's still going to be a lot of people without houses.
How do you fix that?
Using your system, you cannot. The only way to fix this long-term is to do instanced housing or scaling wards.
Better to just ignore the homeless troll at this point I think. They won't ever get their way anyway.
I would be fine with a ban like this.
Square has neglected keeping up with the work-arounds.
Banning won't happen because one shouldn't be punished for doing something that wasn't forbidden beforehand.
Though, I totally agree with SE either:
1. Destroying FCs with less than 4 members
2. Destroying FC houses with less than 40 active members
3. Destroying the whole Sub/Airship system and making something new, more interesting and for everyone
Wholeheartedly agreed on point 3. 1 and 2 might be a little extreme when it comes to smaller free companies or friend groups, but 3 would be a good change. It still runs into some of the same issues as before, where once the plots are all claimed we're back at square one again, but it would help remove the incentive for some people to hold onto some houses. I'd go so far to say it's a must if Square added scaling wards; without that, inflation would go through the roof.
But apparently that position means we want to keep the status quo, because it's not arbitrarily and retroactively punishing people who did things that were perfectly within the rules.
Mmm no. Sierra is just kinda telling it straight. At least they seem to know how this forum just works:
Now and then here comes house-wanters full of piss and vinegar about the terrible injustice of houselessness they endure. So they make thread and air their frustrations, often with some anger spit towards people having what they want . Usual internet discussion happens; agreements, disagreements, bad and worse ideas, yelling burying any decent comments under their weigh.
In best case they get lucky, get house and suddenly the whole tone shifts. House-wanter has become house-haver by baptism of fire.
In neutral case they give up, don't win house and disappear. World keeps spinning and forum waits the arrival of the next unsuccesful (so far) house-wanter.
This is that kinda samsara i suppose.
They should honestly just change submarines to be accessible from the Grand Company headquarters and then reduce the amount of gil you get back from them. So many people are sitting on empty, locked houses just for free gil.
This would fix a lot of the issue for sure. But we've also discovered greedy housing mains from this thread that believe it's their right to hoard these assets for their own enjoyment too.
There are ways you could have a house IN THIS VERY ROUND pretty much guaranteed, and you can either follow the advice about it OR you can say the system is bad and choose not to have a house. It's entirely up to you whether you want to use the tools available to you to get the house, and that comes down to how much of a priority housing is for you and your guild.
And all of that is - again - entirely up to you.
If you'd like, I can message you the server and ward/plot number of a small that's been available on my (allegedly) busy Aether Data Center for the past 12-odd bidding cycles. I can almost guarantee you'd have no opposition.
That said - I think EVERYBODY agrees the system, as it stands, is bad. My personal opinion is that if you want your Warrior main to have a house they run an arena from and a crafter alt who wants to run a house as a boutique or whatever else, you should be able to. One house per account for an account that can have 8 characters per server seems like 1/8th of the houses you should be allowed to have, to me.
And that's just an issue of not enough housing on demand. The only real solution to that problem - to preserve wards AND have housing for all - is for Square to figure out how to spin up new wards as others fill.
But Burmecia up there is on the money. For those of us who have been around this particular block many, many times by now, here's how it goes:
* "I want a house but can't get one! Therefore, people with more than one house are the issue!"
* "There are plenty of available houses on my server, if you want to switch?"
* "I shouldn't have to switch servers! Boot people from their houses on MY server!"
* "There's an uncontested small on your server this round that I found for you."
* "I don't want a small!"
* "There's an open medium, on your server, with zero bids on it, in the Goblet."
* "Ew, the Goblet!"
...etc, etc, up until the point they post about how happy they are they finally got the house they wanted and the "ban everyone with more than one house" crusade typically comes to an end.
That's why a lot of people in the know find the "I can't get a house! Any house at all!" argument a bit on the nose. You'll find that a lot of people who own more than one house don't stick to the "it needs to check all my boxes" attitude to get houses. It's probably fair to say that most of us I've seen (and I'm using "most of us" to broadly speak about people I've seen speaking about multi-ownership, for all its reasons - RP, Gil farming, owning their dream plot) have switched servers to get either their first, or more than one house.
But I think we can agree that "not enough houses" should even be a problem to begin with - which is a good reason the system needs to change.
There's literally no worlds on the region I play on where this is not an issue. The entire guild is not moving regions to play on 250+ ping. Not sure what region, datacenter, and worlds you're suggesting either.
There's only 5 worlds in this region, and every single one is affected by the issues I've raised in this thread.
It does look like a gnarly situation over there.
With that said, I'd say that "can we open up more wards to be combo FC/individual" might be an easier ask than the name-calling and asking for swathes of players to get banned. And, even if that were to happen, nothing outside of a re-work to spin up new instances on demand is going to offer a permanent solution.
Depends what you're framing the issue as.
Simply put, a one FC house per service account hard limit would solve the issue overnight here, if retroactively applied to the people who have hoarded them for themselves.
Everyone wants a housing rework/instanced housing. Obviously. That's obvious & been repeated numerous times.
Also realistically no ones calling for players to get banned, I'm calling for forced relinquishment of excess plots. (They should be able to choose which one to keep).
wish more of ya'll would visit the housing section of the forum lol we really need more passionate personalities there to push back against the housing elitists who keep infesting it and white knighting SE's terrible housing systems.
I tried at some point, but kept getting shouted down by them about how I "already had it made/could easily grab more, so why would I complain on someone else's behalf/ruin it for myself" because empathy is just not something most (if any) house hoarders are capable of it seems, and it was rather appalling to have them suggest I become one of them just because the opportunity was there on Maduin.
I don't think some people appreciate the positive side of the ward system, purely instanced housing is not all that social as compared to wards. Unless SE can do something like WoW where they allow FC's to have their own wards that members can fill I don't see something like the Island Sanctuary but housing actually landing that well overall. Most people wouldn't engage with it I think. I'm not against instanced housing coming to the game, but I have no desire for them to kill wards off. They allow for organic social experiences that instanced housing doesn't due to the barriers to actually getting into them. Would much rather have both systems, I've seen in other games nobody interact with the housing cause it's instanced and nobody else sees their home unless they are online and invite peoples specifically. People forget a lot of MMO players enjoy their work and achievments being viewable by other players and it being a motivating factor in gameplay. Not to mention just hanging out in a ward and bumping into people is fun, something we wouldn't have in instanced housing as the wards are always up whereas instanced housing wouldn't be.
My main wish atm would be much greater item limit caps on current houses, I can't decorate any of my mansions properly without walling off an entire floor and I think the extra 100 items(?) they will be soon adding won't change much on that front. Cottages will be great for decorating though, they have the best item limit/space ratio I would say. We have hundreds of lovely items I would like to make use of, we need more item limit for that. I don't think mansions will feel well decorated across all three floors without 1,000 item limit honestly.
As ever, removing achievements players worked for at random due to a tiny subset of people crying will only kill trust that FFXIV is a game worth putting long term time and effort into. Any MMORPG you can't trust to respect the time you've put in will go the way of the dodo. Deservedly so.
Having previously owned a house for a while, I barely ever saw my neighbors, and even more rarely did I ever interact with them because almost every time I saw them they were either standing around AFK in their yard or immediately running into their house.
Yes, the ward system theoretically can be more social, but in practice, at least that I've seen, it really isn't because people play at all different hours and are generally less interested with interacting with their neighbors. Honestly if we're going to have wards, a much better system would be to allow players to relocate into their own instanced ward with their friends and FC mates. Beyond that SE should just add instanced housing, it's no less social than the current apartment system anyways, which most players are stuck with.
As for the issue with house hoarding, it needs to just end. Regardless of any justification trying to defend it, at the end of the day it's a small number of players hoarding a finite in-game resource, often for a stupid reason such as being able to gil farm with subs, and as a result it deprives other players from a certain aspect of the game. This is just bad game design, pure and simple. Ideally SE would just add proper instanced housing, but moving subs out of FC housing and/or adding penalties or restrictions for having multiple FC houses on a single service account would be a step in the right direction.
SE can adjust rules for the future but as another poster mentioned some pages ago, there's no better way to shatter trust with your playerbase than to punish them when they didn't do anything wrong. If the game is allowing them to pass an FC house a character on the same account, then the action is permissible. I believe they tried to limit to just one FC house on a server but that was hurting people with alts in different FCs who did not have housing rights in all of them because the rule was counting the house as "theirs" for just being in the FC. So I believe they relaxed that rule after pushback. Trust is also the reason they grandfathered players in. Because those players were not breaking any rules at the time of their actions.
Really only instanced housing is going to solve the problem. Then every character can have their own housing area. Short of that, there's always going to be some manner of scarcity.
As I said before (Just cause the system is flawed does NOT justify it's abuse. Been playing since beta 2013, and I did NOT abuse the system just cause "I could" We also didn't have bidding it was first come first serve back then.
Flaws do not justify abuse)
It is very clearly stated in the rules "You many only purchase and MAINTAIN one Private Plot and ONE Free Company Plot PER World PER Service ACCOUNT"
https://i.imgur.com/QPjUyhh.png
No players were abusing anything, it's not like a system was bugged and people took advantage, everything was and is literally working as intended and players worked within those rules.
Just because you feel like it was abuse, doesn't mean it is. Players working within a flawed system, is not abuse. And they should not be punished for it. End of story lol.
Greedy players with more than one FC plot should be forced to relinquish their excess plots.
That’s what this thread is about
Gamers when they realize that Square is more than likely aware of all the people with 90 shell FCs but simply doesn't care enough to do anything about it or does not see an issue with it
It is what it is
Should make it where any FC with less than 4 members gets auto disbanded after 48 hours.
Listen you can claim all you want that players were not abusing it the rules are CLEARLY WRITTEN. you can CLAIM all you want they were not abusing it, but they were the RULES ARE CLEAR.
It is very clearly stated in the rules "You many only purchase and MAINTAIN ONE Free Company Plot PER World PER Service ACCOUNT"