It's not what it used to be but that's okay
Been a player in 14 since the 2.0 launch. This game isn't what it used to be and at first, my response to dawntrail was rather negative. It's neither here nor there anymore since it caused me to finally take a break from playing this game. I had no intention of returning but I have, albeit on a new character and a new account.
I don't disagree that what used to make the "heart" of this game has gradually vanished over the years, but I think it's less to do with the direction of the game and more to do with pining for bygone years. I mean this game was *the* underdog, playing it felt special because it wasn't the big machine it is now. The team have obviously stayed true to their vision for 14 but they've had to accomodate for a massive influx in player count and a stretching of the player skill level.
Jobs don't feel as unique anymore, content is easily accessible (good) and they're trying to cover the basics for everyone whereas before when we were a much smaller community, the direction the players wanted the game to go was the priority. Not so much anymore, now it's just a numbers game for SE. Which again, is okay.
14 Isn't the game i first logged into 10 years + ago. The characters, story, gameplay and world have all changed drastically and we've been witness to its ups and downs. I wish we could get that oldschool 14 feeling back but we can't and after taking a loooong break it's hit me that this isn't a bad thing. It's just the way it was always going to go.
Not to say we shouldn't still raise concerns or voice opinions. I do however think people do need to accept this isn't the 14 of HW anymore and it just won't be. Enjoy it for what it is and grow alongside the game like old friends.