I won’t be, but thank you for your post. Guess servers will be less clogged. :)
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I won’t be, but thank you for your post. Guess servers will be less clogged. :)
So basically Yoship's line "you won't fall asleep in dawntrail" line was incorrect. We'll just keep pulling 2 trash mobs to wall for 4 more years.
nah im going to keep my DT preorder butif the story grabs me then I will stay for the ride, but if it doesn't i will give them a few patches cycle and live letters to see the direction they are going. Also I really want to check out the Vanadiel Alliance Raids because i loved how FFXI was back then. BUt the DEV team they really does have a lot work to do as in job identity and actually making combat and content way more engaging because right now both are pretty brain dead.
Watching content creators showing off all the jobs and I get so hyped to play I am giddy. I think of all the roles melee are the best atm across the board, they look so fun all of them. But it is another expansion I am saddened that I cannot wear some of the lovely hats on my bun... soon to be fem hrothgar. I have my alts but ykno... I do want my main to be able to wear the cool hats!!
Ya know I haven't preordered yet, but because of this post I'm going to go do that.
XIV has a extremely casual, faux nice/comfy community. They wont vote with their wallet and likely don't even care because they only sub for the social part of the game or story.
There's such a disdain from the general casual side towards raiders that's just... weird. And it goes both ways, for sure.
But it gets bad, imo, when you have players in duties asking for help with their job. "How do I do this, how do I do that," only to get met with "oh you don't have to worry about that." So there's someone clearly wanting to learn, being told that it doesn't matter unless they're looking into higher end content. You've got people making the statement "this part is bad for X job because Y" only to get met with "so? this isn't savage." There's such a dismissal around actually getting better and improving that I've genuinely never seen from any other community, ever.
Those examples aside, look at the reaction when a bunch of WoW players started coming over. "Oh no the WoW players are coming, they're gonna make my community so much more toxic now." People hated that players were coming over from WoW. And now you see it again with XBOX players. There's a general hate towards XBOX players. And yet you see people going on and on and on about how inclusive, accepting the XIV community is. I dunno what they're smoking but I want some of it, because I certainly don't see what they're seeing.
It has toxicity but it's hidden behind faux niceness. Try being a new player who hunts a old S rank then the hunt train people will start raging at you if they find you.
Or try being new in Eureka and instant pulling a fate suddenly the positive community will start getting pretty negative.
My friend experienced both of these when he started playing just because he wasn't engrained with stupid discord servers.
If I had the spare cash I'd buy extra copies in spite of you.
I'm excited for Dawntrail and the jobs. :D
Report them. Even as someone who's part of the organized hunt community, I get sick of watching people harass others who are hunting as the developers intend for the hunt to be done. I encourage hunters to work with the organized community but I will also defend their right not to.
https://support.na.square-enix.com/f...&la=1&ret=rule
Prohibited Activities in Final Fantasy XIV - ■Nuisance behavior - ◆Offensive expression
"Attacking someone for doing something different from what you or others may feel is the norm."
Although I am not a new player I have also experienced the Hunt rage because i killed something named during a fate thinking it was apart of the fate, the amount of hate i got kept going so I stopped playing for a while, but its one of the content features I will not touch and I absolutely despise at this point.
Yeah no kidding.
I've got harassed lately for killing Stormblood A ranks the last few months regardless of the time of day. Even had one person threaten to report me to a GM. I decided not to fight with in order to not give them something they actually could report me over, but I knew that all I was doing was playing the game so even if they did report me there wasn't a single thing that a GM was going to do about it.
I'm honestly hoping the level and gear creep of Dawntrail will eliminate the Centurio Hunt Trains.
Organized hunts are fine and all, but Stormblood A ranks are easily soloed and you aren't going to tell me I can't kill it myself because maybe a Centurio train might show up in a couple of hours.
Your talking to crazy people. Some of these people have been subbed for nearly a decade. If they quit now, theyll have to face the monumental waste of physical time they spent on a game that ran dry. And its easier to stay subbed and lick the boots.
Just look at Pokemon, bunch of man-children wanna stay in the nostalgia circle rather than admit the billion dollar company cant design a map to save their life, much less a game.
I'm happy with the (minimal) changes to the jobs I play. I'm here for more story and to play with my friends.
No. I'll keep my pre-order. Thank you very much.
But.... I want to play Dawntrail.
Despite the issues with the game, I still enjoy many aspects of it. That said, I don't maintain a constant sub anymore because of its issues, so there is that.
...now, I can't remember if I actually did pre order, lol. I should check that.
They could make an expansion that changes gaming as we know it, be a straight 10/10 in every single aspect and have Yoshi-P come to your house to lick your boots and I still wouldn't pre-order to begin with. What's even the appeal of pre-ordering something?
The appeal of pre-ordering an MMO expansion is that you could start the new content at the same time with other people (including in-game friends) and not be stuck at level 90 when it releases. The money you can get from crafting, your gear in relation to other raiders and your ability to experience mechanics in story content without being told what to do is heavily dependent on how far other people have progressed before you get around to buying the expansion.