Originally Posted by
Carmillia
Awesome! I loved the possibility of those 2hours implemented. As many people said, it's an ace in the sleeve. Having been a RDM in XI, I could use Chainspell in many different ways (spam stun, spam heals to save the party, spam magic attack, spam sleep etc...) and the fact that MP was needed made an extra care about MP management 'in case of'. And as said, a 2hour timer is mostly for emergency purpose or just because you could use it before logging.
The only drawbackI could think of is for fights that NEEDED the use of the 2hours as if wiped, you either had to wait 2hours (not cool) to try again or have a COR reset it when this job was released. Now, maybe that a NPC could just replenish it for a certain amount of gils for those who think that 2hr is too long (need more money sink anyways).
Ultima as a 2hour would be awesome :)