I hope they make it where you can be like "DON'T WANT THIS ENABLED PLEASE TURN OFF" because either way, not going to use it. It's a pointless system.
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I hope they make it where you can be like "DON'T WANT THIS ENABLED PLEASE TURN OFF" because either way, not going to use it. It's a pointless system.
So hitting chat on, space bar / button and send is less annoying then hitting "Confirm" (or clicking) ready for a ready check.
Heaven forbid you should have to respond to a system that leaves the Party leader no doubt as to is and isn't afk.
Most Party leaders have enough on their plate. Theres little reason to have them counting slashes too. If the amount of ready checks someone initates bother you so much, ask them to stop or jump ship...
Personally I would be more then happy to see a ready check. And if folks could look past WOW for a minute before they spit on a useful tool maybe you could see the merit in it.
If you find a "box to click" annoying think of it this way. with a / your hitting a total of 4 keys, with a ready check you get to hit 1.
LOL, I can just see the potential aftermath of people boycotting this feature, or asking for a "toggle" option.
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Party leader: "All right, let's down this boss. Let me fire up a quick ready check to make sure we're all here and let's do this."
*Party leader initiates a ready check. 7 of the 8 party members click "Ready", except for one, Bob, who doesn't respond to the ready check. 30 seconds later, the ready check times out and lists Bob as AFK.*
Party leader: "Hey, Bob, are you here? It says you're AFK."
Bob: "Oh, yeah, I chose not to click the ready check. I don't like that feature. WoW has one, you know."
Party leader: "So...you're ready, but you wanted to make me ask you individually about it and hold the whole group up?"
Bob: "Yup."
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Alternatively, if a toggle feature were implemented:
*Party leader initiates a ready check. 7 of the 8 party members click "Ready", except for one, Bob, who has ready checks disabled. Party leader is notified by the game client that 7/8ths of the party is ready, except for Bob, who has an unknown status due to having ready checks disabled.*
Party leader: "Hey, Bob, are you here? I can't tell because you have ready checks disabled."
Bob: "Oh, yeah, I chose to turn those off. I don't like that feature. WoW has one, you know."
Party leader: "So...you're ready, but you wanted to make me ask you individually about it and hold the whole group up?"
Bob: "Yup."
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You'd only be causing headaches and inconvenience for the rest of your group. Nobody is going to care about your righteous crusade against World of Warcraft, they're only going to care that you're holding the group up by insisting on being a special snowflake. This is nothing but a good thing for group organization.
Lmao.
God forbid some people question the need to copy even the smallest of WoW features, just because they are in WoW. When resources and time could be spent on ironing out and fixing features that are already in place in ff14.
Whitekinghts will ruin this game and then 2 months after 2.0 will go on to ruin another MMO. All in the name of bringing "MMO standards" to every MMO game that tries to release with uncommon features and a unique vision.
I could care less about some stupid ready check. There are hella bigger fish to fry in regards to ff14.
It's being brought over because it's a good and very useful feature, not "just because it's in WoW." Is that seriously what you believe?
I dunno, it sort of seems like you care quite a bit about it, actually: :rolleyes:Quote:
I could care less about some stupid ready check.
[EDIT:]
Looking at your post history, you seem like a pretty reasonable person. I'm sort of puzzled as to why you're being so consistently belligerent and antagonistic about a feature that lots of people have expressed in this thread that they want.
Some of my friends use in game movement instead of "/".
Example: "everyone who is ready come to me". you can easily see who is not moving - AFK.
Where if you use traditional "/" typing in order to see who is AFK you have to check all the names and that is a lot harder/time consuming :D
Hope this helps for all of you guys who are not happy with the ready check, at least until they implement it.
People do manage because the end-game content difficulty in XIV is subpar. Also the way instances are made currently makes ready check not really a must have.
Right now, only challenges are : 17-18min speedruns / Garuda.
Speedruns: No time for ready check during the run, have to move fast. Also only one mini-boss and one boss, so you keep on moving constantly.
Garuda: Short battle as well, only "one" pull, then you remain engaged and focused the whole fight. Ready check would only be useful before entering, but since once you enter, Garuda doesn't attack, it's not a big issue, because the 30min time limit is barely a restriction.
Then, party are only 8 players, 7 minus the leader. Even if not convenient, it still possible to check manually if players are there or not as long as the party is small.
Using that argument of yours "how do people manage without this idea", we could simply remove everything that was implemented in the game during the past years. Who need improved market wards! We could manage without on XIV 1.0! Who needs mounts!? Who needs improved looking for repair? Who needs... Let's go back to XIV 2010 shall we.
More importantly, who needs players that refuse to comply to leader's orders in a raid? No one. So again, don't use the feature, enjoy being removed from groups, no one will ever miss you. You are expandable.
Haha yeah I mean expendable :p
Ready check can be usefull for hamlet. You can't change your weapon/tool in the instance if you enter it with the wrong weapon/tool because someone in the party talked too early to the npc.
Yeah this would be nice. maybe it would put an end to someone in the party going
BIO
BIO
BIO
then the next second some joker enters BoE xD