MSQ quests 21 - Renewing the Covenant
Renewing the Covenant (https://ffxiv.consolegameswiki.com/w...g_the_Covenant)
“There really is nothing to being Emissary.” Mother Miounne
“Then why is everyone making such a big deal of the <bleeping> thing?” Me
It turns out all I have to do is stand around and look dignified. And if I don’t wear the mask, the person who is to allow me in might not know who I am.
So… everyone has heard of me, except the woman who’s to let me in. And the way to identify myself is an object the enemy could have found out about and copied to get in and kill the SeedSeer.
Again, the hand of the writer is visible. And they aren’t respecting what they have established. And this is such an easy fix I’m annoyed it isn’t employed. Mother Miounne has me go to the Theater, before I am let in, Estaine asks that I put the mask on so the attendees will know me for the Emissary. And it’s done. The goals are met, and no one comes across as… well, I’m going to be polite and not say it.
The ceremony starts, the SeedSeer notices something about me, tells me about the Warrior of Light, I have a vision of the Battle of Carteneau, then wake up at the inn, and I’m told the SeedSeer wants to see me now that I’m better.
While there is nothing wrong with the ceremony or the vision, by the time it’s over. I’m left wondering why it’s there at all. The back story is relevant, I’m sure, but I’m not invested in any of it. I’m, quite literally, only going through the motion that the story puts me through, so I can’t quite care about any of it.
This isn’t something that can be fixed here, but on the journey that takes me here. Many of the quests could be reworked so that I’m left feeling like I had an active role in making them happen, instead of simply being pulled along by them.
It would be nice to be made to feel like we matter, instead of always being told we do.
While this detail falls more on the gameplay side, having each quest give a lower amount of Exp, would allow there to be more of them to help build up the storytelling. It would also ensure we have to take side quests and explore the other stories I am told are part of FF14.
At the end of this quest, I’m level 17. The next quest is level 15. The only times I had to take a quest outside the MSQ, it was to reach level 4, and then, to get the gil needed to get my equipment to the level one quest requested.