Don't have someone else fight your battles, tell us yourself :D
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Herp derp
+10 int makes no difference
Owait I guess +50 int doesn't either.
That was the train of logic you just used, cmon son lol...let's be smart.
LOL you have no math for these weapons! Seriously, you have no math to begin with. Hot air over stuff you haven't even used, parsed, or tested.
What about the new crafted weapons? For example
Sarnga (Bow)
Damage 106
Delay 4.1
Projectile 100%
Dexterity+7
Piety+7
Base damage is higher than Ifrit's. It is also meldable.
What the hell does that have to with AA DPS ?
And the fact that Garuda weapon have + Crit attack power would suggest it makes a difference, its impossible to sit here and say how much though without using a parser and many many fights.
Just looking at it I would say they are fairly comparable and not anywhere near enough to be getting worried about it.
we should have faith in you? lmao ... who are you again? youre just a poster, you have as much cred as any of us.
pro tip: im not cool, neither are you.. its the freakin internet
i do agree with you in one thing tho, ifrits will top garuda weapons , regardless of builds.
it wont make them garbage though, well.. to you it will, clearly youre just the avarage min/maxing keyboard wizard dork
Do I really need to explain the relation between dps and dph? They are equals. Delay means you deal damage more often, thus making up for dealing less damage per hit. You do less damage for higher frequency. Or you can do more damage for lower frequency. If you average the two, assuming the weapons are equal, the overall damage would be the same over a given length of time.
In Garuda's case, it actually deals more damage over a given length of time in terms of raw damage output. This does not factor in criticals/weaponskills/attack power/accuracy/crit attack power etc etc.
If you look at Ifrit weapons, and look at Garuda weapons...they balance out. Ifrit, for example has no accuracy on the harpoon..but it has 30 attack power. Garuda has a whopping 25 acc, so it will hit more often (as in less misses) than ifrit. But wait, there's more. Garuda has a bonus to crit attack power, which means its criticals will do more proportional damage than Ifrit's weapon's criticals. If you factor in *everything*, its pretty easy to conclude they are equals...or at least very very close, and that Garuda weapons are not trash as some troll was trying to say.
Those garuda weps for mnk will not be better for mnk if that was the case you could out dps ifrit claws with the honeyclaws from last patch. If ws didn't have timers on them then we could have an argument but in this case we don't.
You guys wouldn't believe the math even if it was explained to you lol, the troll is strong here. Also closing this topic as this really doesn't matter to me what you guys think and I don't need another 3hr ban.
No ifrit weps are better all around don't matter. Lets say you do 1.4k howling fist normally with ifrit claws. Use garuda claws and only getting 1.2k even with the crt attack power + 40. Even when i had Cobalt claws + 1 and over 80+ crt attack power on a body piece still couldn't out dps ifrit claws.
Servers are up! Yippe!
those pics are missing saction..
exactly, wich is why i have a disdain for this type of arguement, because its mostly min/max mentality , not all, just saying theres alot of it, too much IMO. garuda weapons wont be garbage just because they dont out parse ifrits, they will have their place, wether its situational, aesthetic, or just best choice for players that dont have ifrits.
i only take issue with min/max dorks (not all min/maxers btw, just the elitist wannabes, no youre not and cant be an elitist , youre playing a game) who post worthless crap like "garuda weapons are garbage " more like what you said is garbage
People keep squawking about the Garuda weapons having superior TP gain, but they seem to be forgetting that lower delay will yield lower TP per hit. Also, the lower delay is not going to give a noticeable TP gain over Ifrit's unless the fights last a long time.
Ifrit's also has +30 ATT power on top of far superior base DMG, so both the WS and auto attack are stronger. Also, higher delay = more TP per hit. Sorry but outside of the Staff and Sword, for 40 headdresses and rewards from the supposedly hardest battle yet, they suck.
Most people know slightly lower tp a hit but more overall hits = more TP gain in the long run =\
Hi All,
What's really strange is that using Square's "DPS" Stat on weapons in this latest patch, SE is claiming that Ifrit's Axe and Malignant Mogaxe are the same DPS.
Did they make an adjustment for this patch?
Or if not, SE's official DPS # may be misleading to the average player using that as an accurate measurement / stat.
Is the TP granted by Store TP materia a set amount, or a percentage? If it's a set amount, it may be worth stacking with a low delay weapon