Failed implementation, needs immediate patch
In response to Yoshida's points:
your second point completely invalidates the first. You're major overhaul of crafting and gathering, to include xp gains and leveling, made it easier for everyone that wasn't doing this to start doing this. this means the entire server population will be doing crafting and gathering, thereby invalidating the numbers used for point one.
The Firmament should be completely locked down to home worlds only. What's happening is those large worlds are going other worlds for the fate that's once a day, which locks everyone else on that home world out of content they want to experience and participate in, causing a ripple effect across data centers.
You ignored the change in crafters/gathers that would be participating in this by only looking at the numbers before release of the overhaul. you didn't consider the delta on a daily or weekly basis and it's only going to attract more people. This should be patched to lock out players not on the home world.