What do you mean it has a falloff? Post level...I think the notes said 78... It's a 100% chance of refreshing the DoTs on the spread targets. I believe at that rate you can literally never cast DoTs again if there are 2+ targets.
Printable View
http://www.akhmorning.com/news/5.10_patch_notes/
Bane is discussed there.
Glad to see it's not applying to the source, thus giving us the free GCDs of extra Ruin spam only in multi-target scenarios. That feels reasonably exploiting a unique mechanic (Bane-bounce) rather than just gutting a general one (DoT maintenance). Good, good.Quote:
With Ruination being removed, the Lv. 78 trait has changed Bane’s 15% chance to refresh DoT durations to 30s to the spread targets, not the source, to a 100% chance making the duration reset to spread targets guaranteed.
That would require that Bane overrides the existing directly-applied DoTs. I could have sworn it doesn't, but I will double-check.
I'm legit-legit stoked that two weeks before Shadowbringers released, I half-halfheartedly mentioned on the forums (here) that I'd love to see the crowned winged-lion as a mount.
And it is is freaking happening.
Thank you Dev Team.
My guess is that the stuff from the first 24 man will be based more on the outfits the various Androids of the Resistance generally wore, with stuff trending more towards YoRHA style stuff in the second raid and the 2B/9S/2P/A2 outfits showing up in the final set.
I'd love the Notorious Monster Hunter title. Honestly though, even if we had far more notice of the closure of Diadem's battle achievements, I still wouldn't deign to go back in there in its current iteration.
All things considered, they should have attached "Notorious Monster Hunter" or something similar to Eureka's NMs ages ago. There were far more opportunities to kill NMs there, with various spawn methods through placeholders.
So, we get a fancy new crafting materials display:
https://img.finalfantasyxiv.com/t/f4...png?1571993112
Will we be able to craft from what we see, no matter where it's stored, or will we still have to find the stuff in retainer storage or chocobo bags and move it all back to our main bags before crafting?
I guess it speeds things up a bit, so I don't have to do a /itemsearch on each material to check off in https://ffxivcrafting.com/recipes
It is likely they are changing the system to work like Eureka. Instead of trying to queue in with a Full Party you queue in solo. They are likely also removing the distinction between Trials of the Matron and Trials of the Fury. The Achievements being permanently removed (if any) are likely the "Feet/Hands/Head in the Clouds I-IV" and "Have a Haillenarte I-IV" achievements which are based on evaluation and completion as those systems will likely be removed replaced by other achievements.
Crown of Thorns I-V, Crowning Achievement I-III and Gem and the Hallowed Lands will likely return along with all current rewards once they finish the Diadem update in addition to new rewards and achievements.
Because the Ruination part has been replaced by Direct damage. So you have Bio, Miasma and Direct damage.
This happens every time Tri-Disaster is changed. "Durr It lost a thing (convieniently forgetting thing it was replaced by) They should call it BI-Disaster. I am so cool and funny and original." Every time, without fail.
Saxophone ! Baby !!
I like this about DNC now.
Old combo: Cascade 200 -> Fountain 250 -> Fountain Fall 350 -> Reverse Cascade 300
New combo: Cascade 250 -> Fountain 300 -> Fountain Fall 350 -> Reverse Cascade 300
I find the lack of Hildibrand disturbing.
We probably won't get more Hildy until 5.15 if the last expansion gives any inkling. The like using him for lulls in content now.